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Re: Granular electromaton variation

by Bruno Ruviaro on 01 Nov'16 04:47 in texture code fork microtiming rhythm grains granulator

A variation of Granular electromaton by William Mox Drossard

Midterm Q3

by unknown on 31 Oct'16 07:55 in

Midterm Q2

by unknown on 31 Oct'16 07:54 in

Midterm Q1

by unknown on 31 Oct'16 07:53 in

Midterm Question 1

by Mason McCormack on 31 Oct'16 05:31 in

Looping sampler with crossfading

by coreyker on 16 May'16 10:56 in

Looping sampler with crossfading. Looping point and loop length can be adjusted. https://soundcloud.com/inlet/sc-160515-234815

reception: awesome (1)

Kalimba

by snappizz on 22 Apr'16 01:45 in instrument pluck kalimba plucked

i needed a kalimba sound so i built one with SinOsc + DynKlank. feedback and improvements are welcome :)

Wine Glass Code - Edited

by schun on 16 Mar'16 01:02 in wineglass

This is an addition to my first code of wine glass sound: "The friction between a finger dipped in water and the edge of a wine glass creating a sound

Carousel

by mjescobar on 14 Mar'16 05:21 in carnival themepark

Cool modulation synth and Pbind that gets a sound similar to that of a carousel at a carnival. Toy with the \dur and set to 1/2 and it gives a spookie

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Performance Unit - Buffers (part 2)

by rumush on 22 Dec'15 21:20 in noise

A draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r

Random arpeggio by default

by grirgz on 26 Jul'15 01:27 in

Fifths (QuNeo demo)

by Bruno Ruviaro on 21 May'15 21:56 in pbind midi quneo

playing Pbinds with a MIDI controller (QuNeo, etc).

How to tempo-sync LFOs in Patterns across multiple instances of a Synth

by defaultxr on 12 Mar'15 05:42 in patterns sync lfo tempo

This code shows you how to tempo-sync the various oscillator types in SuperCollider. When you play the pattern, you should be able to hear that the ou

Vanguard - A1: Karplus-Strong Synthesis (musc-115-pluck)

by Jonathan Coon on 30 Oct'14 09:21 in pattern electronic sound guitar experimental patterns supercollider code synth synthesis karplusstrong karplusstrong synthesis sound design music computer synthesizer musc115pluck

This piece is a remix of my previous piece called "Avant Garde" in which a plucking synthesizer is used. In this piece, I have modified the plucking s

Avant Garde - Assignment 4: Algorithmic Harp (Pluck) [musc-9-pluck]

by Jonathan Coon on 30 Oct'14 08:46 in pattern electronic patterns supercollider code synth synthesis harp algorithmic music computer musc9pluck pluck synthesizer

This track was created entirely out of one "pluck" synth in SuperCollider that I manipulated to obtain many interesting sounds. The piece was also arr

In Divisions - Midterm: Plunderphonics with Granular Sampling (musc-9-plunderphonics)

by Jonathan Coon on 30 Oct'14 08:40 in electronic supercollider code granular granular synthesis sampling granular sampling musc9plunderphonics underoath ardour plunderphonics music computer

This track was created using SuperCollider and using granular sampling. The sampled track is In Division (Toxic Avenger Remix) by Underoath. The sampl

kick feedback

by grirgz on 12 Jul'14 23:39 in effect feedback kick

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