Search for «Pseq»doc code in class tags

Beatboxing and Bach

by aahrens on 25 Oct'18 02:10 in bach invention classical

Taking inspiration from "Switched-On Bach", this is a supercollider rendition of Invention No. 13 in A Minor. The melody is held in Pbinds, and I m

SynthDEFaults - Patterns Examples

by unknown on 14 Aug'18 02:00 in percussion drums organ synthdef piano tradicional instrumens woodwind brass

Patterns examples using SynthDEFaults library

Rate Player

by joehigham on 30 Jul'18 18:40 in sampler piano player

This is a player that I use for live work. It takes piano samples (or anything else I guess) and plays them in a rhythmic way that is also based on ch

Modal synthesis of xilophone, marimba, glokenspiel, tubular bells

by nicolaariutti on 21 Jul'18 11:41 in percussive marimba modal xilophone glokenspiel tubulars bells

Example of modal synthesis made with a **Klank** UGEN as _resonator_ and white noise impulse as an _exciter_. All resonators of the Klank UGEN are

reception: awesome (1)

looping buffer granuals

by blueprint on 15 Feb'18 11:47 in live loop grains granular

This is a granular synth, much inspired by http://sccode.org/1-4WM It's distinct in that the SynthDef loops in a live recording buffer with a sligh

Stutter live looping buffer

by blueprint on 25 Jan'18 12:10 in glitch stutter

The stutter tutorial really has it all. Just not with live audio :)

Spacey Synth example

by Bruno Ruviaro on 19 Jan'18 17:44 in pbind spacey ndef pbindef

Example reworked and extended from http://wiki.cs.princeton.edu/index.php/Example_5 It outputs MONO as it was designed for SCLOrk

stranger things

by 56228375 on 13 Jan'18 14:43 in subtractive theoryquark stranger things theme

First 30 seconds or so of the obligatory "stranger things" theme. I didn't make any serious attempt to perfectly clone the original sounds, but I feel

supercollider implementation of padsynth algorithm.

by 56228375 on 13 Jan'18 12:22 in pattern pad padsynth

An implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art

FM7 Patch

by david_morgan on 06 Dec'17 16:46 in fm frequency modulation

Lamento

by 56228375 on 04 Dec'17 00:19 in pad sad theoryquark

( Requires the theory quark from https://github.com/shimpe/theoryquark ) Moments before life support was to fail, a supercollider satellite was ejecte

FM bell and bass

by grirgz on 16 Nov'17 01:43 in bass fm bell

Synthdefs inspired by FM8

Scribble Squiggle

by 56228375 on 09 Aug'17 15:40 in squiggle record play

Alternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back

Squiggle squiggle

by 56228375 on 09 Aug'17 00:51 in osc visualization squiggle mousex mousey control signal parametric

A more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider

Eternal sunrise

by grirgz on 19 Jul'17 03:15 in sleep

Moth drums

by badnumbersmusic on 21 Jun'17 00:50 in drums

I like the discoey feel. The snare's probably much too noisy but what the hell.

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