Search for «OffsetOut»doc code in class tags
Cars
by DSastre on 22 Nov'12 17:17 inA "toy" engine, a four cylinder engine with slugging speed and an advanced engine example. Based on pure data code from the book "Designing Sound" by
reception: educational (1)simulation (1)andy farnell (1)Electricity
by DSastre on 22 Nov'12 17:06 inHum and spark sounds. Based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 39, Practical 16, Electricity)
reception: andy farnell (1)Epic Sax Guy (cheap version)
by rukano on 09 May'12 00:17 inAgain, just an exercise to get this tune out of my head. I was actually trying out the Stk plugins, but the sax there is quite cheesy. Not it's replac
Kind of music box
by rukano on 14 Feb'12 01:26 inI was trying to to a music box sound that sounds kind of broken. Not very disappointed with the result :)
reception: natural (1)lovely (1)Looping Station
by rukano on 10 Feb'12 19:42 inGUI for recording and playing quantized loops. If you change the tempo, hit on refresh. You can change the output bus for the click (first variable
reception: nice (1)useful (1)Super Mario Theme
by Dave on 23 Dec'11 20:47 inThis is my favourite computer music tune programmed in SuperCollider: The legendary Super Mario theme :)
reception: funny (1)nice (1)great (1)Step Sequencer with Midi/Scales/Tuning capabilities
by rukano on 16 Dec'11 09:52 inVery old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code
Der Mussolini (bassline cover)
by rukano on 16 Aug'11 01:17 inAn approach to try to reproduce the 'famous' bassline of "Der Mussolini" by D.A.F.
reception: groovy (1)Verschwende deine Jugend (bassline cover)
by rukano on 16 Aug'11 01:16 inAn approach to try to reproduce the 'famous' bassline of "Verschwende deine Jugend" by D.A.F.
Feedback resonator
by 38nonprivate on 12 Aug'11 19:07 inUsing filtered feedback with a noise input to produce a tone. Some bass notes turn a little noisy if the freq is left at one value for a few seconds.