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Assignment #1

by hwright on 08 Nov'16 09:02 in

https://soundcloud.com/user-665612115/db-assignment-1-musc115

Colby moeller 115 pluck

by cmoeller on 08 Nov'16 08:01 in

https://soundcloud.com/user-52183734/sc-1707302

Re: Granular electromaton variation

by Bruno Ruviaro on 01 Nov'16 04:47 in texture code fork microtiming rhythm grains granulator

A variation of Granular electromaton by William Mox Drossard

SynthDef examples: hihat, snare, kick, sawSynth, with Pbind demo

by Bruno Ruviaro on 31 Oct'16 23:58 in snare kick drum musc115 scu hihat

demonstration of simple SynthDefs simulating hihat, snare, kick drum; and a sawtooth synth used both for chords and a bass line in the Pbind demonstra

electro drum kit

by snappizz on 09 Sep'16 21:02 in bass snare instrument kick drum hi hat clap

scrounged together from various youtube tutorials and forum posts

reception: drumkit (1)

Re: Kalimba

by p.dupuis on 22 Apr'16 03:37 in code fork instrument pluck kalimba plucked

Here is a slightly thinner sounding version of snappizz's kalimba SynthDef. I added filtering on the SinOsc and on the PinkNoise. IMO it sounds better

In-App purchase

by grirgz on 11 Feb'16 18:46 in

the starting element of this track was the "piano" (named dru here) which is picking random notes from a scale then putting them at random time on a b

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Feedback Ambient

by rumush on 14 Dec'15 17:21 in ambient feedback noise

Simple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what

Rhythm Feedback

by rumush on 07 Dec'15 21:30 in

Ndef with feedback where the source gets seperated so it runs through three different effects with LFPulse as volume control. You can get some feedbac

Pi sonification

by grirgz on 14 Nov'15 19:07 in code fork

It take groups of 10 decimals from Pi and use each number as an index in arrays of patterns. If you are bored by pi, you can try other numbers

Grain Freeze

by patrickryanmcminn on 21 Jul'15 18:43 in effect drone granular

SynthDef for capturing and holding incoming audio as a drone

MCElectronique.sc

by brianlheim on 21 May'15 20:23 in random chaotic meta code generation automatic

MCElectronique.sc (Meta-Composer or Meta-Coder Electronique) is a tool for finding inspiration and humor in random but interesting output. Essentially

Operator

by Alexander Lunt on 08 Nov'14 19:22 in sound effects gui melody waves synth synthesis wave synthdef additive synthesis ring modulation synthesizer user interface window

A Synthesizer similar to the Ableton Operator: Four Oscillators can be modulated and manipulated in different ways. Just evaluate the whole Code at on

distobass

by grirgz on 23 Oct'14 21:41 in bass distortion

A simple drum machine

by coreyker on 17 Oct'14 11:13 in drums sequence

A simple drum machine, using synthetic (analog type) drum sounds. No SynthDef's were used, although this would be a good idea. The various "players" c

303 emulation

by chriskiefer on 04 Sep'14 12:58 in analogue acid 303

This code does tb303 emulation, with analogue style sequencing.

glitchySampler

by tigges-p on 12 Aug'14 20:32 in sampler glitch

Hey guys! I used this code on my first release and some people asked for a look on it. It's basically a PlayBuf UGen whose arguments are modulated t

greyhole bits

by grirgz on 14 Apr'14 23:11 in echo bits

Not very original since I copied the bit code from http://schemawound.com/post/58980873930/bitwise and added a greyhole. But it sound so amazing I wan

reception: awesome (1)
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