Search for «CmdPeriod»doc code in class tags
example fft sc->processing
by Fredrik Olofsson on 30 Apr'13 18:04 intemplate code for sending lots of data (1024 fft values 61 times per second) from sc to processing. sound function from an old sc-tweet. updated to
CloudGenMiniBuf
by bateslewis on 06 Feb'13 12:47 inCloudGenMini for use with samples
reception: grains (1)resynthesis (1)advanced (1)gui interface (1)preset save (1)4 synthdefs to choose from (1)BEASTS(Homunculus-Basilisk)
by Schemawound on 14 Jan'13 03:15 in"BEASTS(Homunculus-Basilisk)" By Schemawound Released by Dystimbria [http://Dystimbria.cc](http://Dystimbria.cc) All code by Jonathan Siemas
AudioJournal
by Schemawound on 23 Dec'12 04:41 inAudioJournal by Jonathan Siemasko http://www.schemawound.com/ Inspired by Disquiet Junto project 0051: http://disquiet.com/2012/12/20/disquiet
Telegraph Incantation [disquiet0050-morsebeat]
by Schemawound on 17 Dec'12 13:04 inTelegraph Incantation [disquiet0050-morsebeat] By Schemawound All code by Jonathan Siemasko Blog post about this track: http://schemawound.
The Tunnel
by Schemawound on 18 Apr'12 16:47 inThis code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th
Abusing Convolution2 to make pitch
by jamshark70 on 01 Apr'12 02:36 inInspired by Formlet, which does something like formant synthesis by outputting short sinusoidal grains in response to impulses, I thought, what if we
bufferdisplay
by redFrik on 10 Feb'12 18:53 inworks with both qt and cocoa. i get a steady 60fps on my machine. try lowering 'l= 1024' at the top if it's too heavy on your cpu.
reception: useful (1)awesome (1)timesink (1)f0 sound detector
by redFrik on 31 Dec'11 16:58 inautomatically record sound into buffers - with playback
reception: useful (1)Step Sequencer with Midi/Scales/Tuning capabilities
by rukano on 16 Dec'11 09:52 inVery old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code