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Frequency Modulation GUI Demo 4

by Bruno Ruviaro on 09 Sep'13 04:47 in fm synthesis techniques frequency modulation frequency ratio

Experiment with FM by specifying contours for Carrier Frequency, Modulation Index, and Amplitude Envelope. Also adjust duration of events. In this ver

Frequency Modulation GUI Demo 3

by Bruno Ruviaro on 09 Sep'13 04:45 in gui fm synthesis techniques frequency modulation envelopes

Experiment with FM by specifying contours for Carrier Frequency, Modulator Frequency, Modulation Index, and Amplitude Envelope. You can also choose du

Frequency Modulation GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:44 in fm synthesis techniques frequency modulation modulation index

Another interface to experiment with frequency modulation, now using Modulation Index.

Frequency Modulation GUI Demo 1

by Bruno Ruviaro on 09 Sep'13 04:42 in fm synthesis techniques frequency modulation

Simple interface to experiment with basic frequency modulation (big knobs!)

Dirty FM Shuffle

by Schemawound on 11 Apr'13 20:42 in bass fm dirty shuffle

Just a dirty FM bass shuffling

reception: cool (1)fun (1)thumpy (1)

An FM Matrix Synth with 1to1 feedback.

by LFSaw on 25 Mar'13 16:02 in fm synth matrix

FM Matrix Synth, now with 1to1 feedback!

reception: awesome (1)

NDef FM synthesis for beginners

by LFSaw on 25 Mar'13 13:35 in fm ndef

Restricting fm to harmonic sidebands after[Chowning, 1973]. Restriction actually happens because of the specs, not server-side. ----- Chowning, J.

Basic FM Matrix Synth

by LFSaw on 22 Mar'13 17:37 in fm synth matrix

A basic FM matrix synth (Ndef) with GUI

The quest for the prime numbers

by henklass on 11 Feb'13 17:59 in fm prime numbers

The search for prime numbers from 1 to 100 is represented by sound. Channel 1: the numbers, channel 0: the divisors. In the center: a fm-sound with a

R2D2

by DSastre on 22 Jul'12 21:20 in scifi star wars fm r2d2

A "computer babble" sound and a FM Synthesizer for computer noises. Based on pure data code from the book "Designing Sound" by Andy Farnell.

reception: educational (2)nice (2)awesome (1)

Star Trek transporter

by DSastre on 15 Jul'12 17:50 in scifi fm space star trek

based on pure data code from the book "Designing Sound" by Andy Farnell. (Chapter 56, Practical 33, Transporter)

reception: educational (1)realistic (1)space (2)awesome (1)star trek (1)

Frequency modulated pulse

by nathanielvirgo on 26 Aug'11 14:17 in analogue fm pulse

The standard Pulse UGen doesn't sound very good when its pitch is modulated at audio frequencies. This example shows how to produce a band-limited pu

reception: informative (1)
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