«Rain and thunder» by Jonatan Liljedahl
on 09 Aug'11 22:34 inI tried to help a friends friend to find some suitable recording of rain and thunder on the net, but I ended up coding this up for him instead, and he was happy.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23
( play { Limiter.ar( tanh( 3 * GVerb.ar( HPF.ar( PinkNoise.ar(0.08+LFNoise1.kr(0.3,0.02))+LPF.ar(Dust2.ar(LFNoise1.kr(0.2).range(40,50)),7000), 400 ), 250,100,0.25,drylevel:0.3 ) * Line.kr(0,1,10) ) + ( GVerb.ar( LPF.ar( 10 * HPF.ar(PinkNoise.ar(LFNoise1.kr(3).clip(0,1)*LFNoise1.kr(2).clip(0,1) ** 1.8), 20) ,LFNoise1.kr(1).exprange(100,2500) ).tanh, 270,30,0.7,drylevel:0.5 ) * Line.kr(0,0.7,30) ) ) }; )
descendants
full graph
«Ival» by anonymous (private)
«ppggafr» by anonymous (private)
«liindu» by anonymous (private)
reception
it works well - want to sleep like when natural rain occurs )
thanks. I had some real rain and thunder here earlier today, for reference :) I'd like to have some occasional loud thunder bangs too, and the phasing-effects sometimes heard in close thunder..
Fantastic!
Believable.
Good work ... I can feel the rain on my skin ( :P ).
For a moment there I though it was raining! Oh... it's raining! :)
really great - however here in berlin we have no need for such a synthdef as we get to hear these sounds for free on a regular basis during the "summer."
Excellent!!I knew this one from N.Virgo (try to mix the 2 one with panning....:>) Beryann!!
play{p=PinkNoise.ar(1!2);BRF.ar(p+Blip.ar(p+2,400),150,2,0.1)+LPF.ar(FreeVerb2.ar(LPF.ar(p+0.2Dust.ar(0.1),60)++[1,1,0.2,1e4]).tanh,2000)}
this is wonderful :)
Brilliant, I'm truly in awe.