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SuperCollider Code
Fork Code: Rain and thunder
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( play { Limiter.ar( tanh( 3 * GVerb.ar( HPF.ar( PinkNoise.ar(0.08+LFNoise1.kr(0.3,0.02))+LPF.ar(Dust2.ar(LFNoise1.kr(0.2).range(40,50)),7000), 400 ), 250,100,0.25,drylevel:0.3 ) * Line.kr(0,1,10) ) + ( GVerb.ar( LPF.ar( 10 * HPF.ar(PinkNoise.ar(LFNoise1.kr(3).clip(0,1)*LFNoise1.kr(2).clip(0,1) ** 1.8), 20) ,LFNoise1.kr(1).exprange(100,2500) ).tanh, 270,30,0.7,drylevel:0.5 ) * Line.kr(0,0.7,30) ) ) }; )
code description
I tried to help a friends friend to find some suitable recording of rain and thunder on the net, but I ended up coding this up for him instead, and he was happy.
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