Search for «Synth»doc code in class tags
The Piano
by Schemawound on 15 Aug'12 12:48 inSchemawound track from the SIGNALVOID compilation. SIGNALVOID is a noise compilation. Participants were asked to create up to three tracks, each of e
reception: interesting (1)metallic (1)cool (1)R2D2
by DSastre on 22 Jul'12 21:20 inA "computer babble" sound and a FM Synthesizer for computer noises. Based on pure data code from the book "Designing Sound" by Andy Farnell.
reception: educational (2)nice (2)awesome (1)Insects
by DSastre on 16 Jul'12 17:11 inDifferent insect sounds, including field crickets, a cicada and a housefly. Based on pure data code from the book "Designing Sound" by Andy Farnell.
reception: natural (1)educational (2)awesome (1)envio
by vividsnow on 06 Jul'12 04:47 insynthdef based on morphing cycled envelope
reception: frightening (1)SuperSimpleSequencer
by rukano on 19 Jun'12 02:00 inJust for fun and a demonstration of gui/2Darrays/synths/tasks in less than 30 lines.
risset bells
by Fredrik Olofsson on 15 May'12 11:27 inan exact port of a pd (pure-data) example patch.
reception: natural (1)nice (2)The Tunnel
by Schemawound on 18 Apr'12 16:47 inThis code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th
Confetti2
by Henk Lasschuit on 03 Apr'12 23:14 inConfetti2 is an old project that I wrote for my first toy computer, the Aquarius by Mattel. I liked the sound of it so much, that I rewrote it for eve
reception: greetings from maryanne amacher (1)Series of numbers
by Henk Lasschuit on 29 Mar'12 16:59 inIn his book "Schema's voor programmeren" (Diagrams for programming, Kluwer, Deventer, 1988) Andree Hollander introduces a simple algorithm for generat
Thunderstorm
by Henk Lasschuit on 06 Mar'12 18:52 inA thunderstorm, made with SuperCollider. There are three layers of sounds: rain, wind and thunder. There is a global envelope controlling the densit
reception: natural (1)complex (1)blipecho context
by vividsnow on 01 Mar'12 14:08 insample mash-up from "Funky Klangs" and "Re: Dub Echo"
reception: funky (1)Chariots of Fire with the \default Synth
by rukano on 26 Feb'12 23:59 inChariots of Fire by Vangelis (Default Synth Mock-Up) Once I started a Pbind with the default synth and got stuck in a lower octave on one note. This
reception: made me cry (1)nice use of the default synth (1)Re: Dub Echo using LocalIn + LocalOut (and Ping Pong)
by rukano on 22 Feb'12 13:41 inFork of Bjorn's Dub echo, rewritten w/o the Feedback Quark (using LocalIn + LocalOut) and adding a ping pong (can be removed by deleting the .reverse
Re: Dub Echo with Ping Pong
by rukano on 22 Feb'12 11:18 inTaking the Dub echo by Bjorn and putting some ping poing to it :)
f0 sound detector
by redFrik on 31 Dec'11 16:58 inautomatically record sound into buffers - with playback
reception: useful (1)Super Mario Theme
by Dave on 23 Dec'11 20:47 inThis is my favourite computer music tune programmed in SuperCollider: The legendary Super Mario theme :)
reception: funny (1)nice (1)great (1)Step Sequencer with Midi/Scales/Tuning capabilities
by rukano on 16 Dec'11 09:52 inVery old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code
harmonized harmonic minor scale, chords + melody
by josecaos on 10 Dec'11 19:14 in// harmonized harmonic minor scale chords + melody //// download audio @ http://www.archive.org/details/PaisajeEspanol
reception: nice (1)composition (1)rand-n-step+
by vividsnow on 19 Nov'11 17:45 inbulging version of [simple rand-n-step](http://sccode.org/1-Eo) but with comments, which maybe helpful to reuse this stuff it seems, someday, it sh