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Twilight Luminaries
by Alexander Zhagun-Linnik on 26 Feb'19 13:53 inTwilight Luminaries is an endless generative composition based on random polyphonic sequences. While it has some hard limitations like fixed note
Generating Graphics and Music From The Dragon Curve
by 56228375 on 26 Jan'19 22:09 inThis minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand
KickandBass
by Scott L Simon on 05 Jan'19 12:16 inAnother small GUI performance module. Builds on a 303 from the helpfiles with a few changes.
aurora borealis
by nicolaariutti on 27 Dec'18 14:50 inRandom synths selected from VarSaw, Pulse and WhiteNoise create a texture resambling brasses, woods and flutes. It reminds me Micheal Land "The Dig"
Panola - pattern notation language tutorial
by 56228375 on 11 May'18 23:03 intutorial for the panola pattern notation language
reception: excellent (1)oh this is great (1)SELFSTEP
by Alexander Zhagun-Linnik on 16 Mar'18 13:19 ina simple self-playing piece with generative patterning
stranger things
by 56228375 on 13 Jan'18 14:43 inFirst 30 seconds or so of the obligatory "stranger things" theme. I didn't make any serious attempt to perfectly clone the original sounds, but I feel
supercollider implementation of padsynth algorithm.
by 56228375 on 13 Jan'18 12:22 inAn implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art
Randomized FM7 perc sounds
by david_morgan on 09 Dec'17 08:53 inRequires: SuperCollider v3.8.0+ FM7 (sc3 plugins) Feedback Quark
Scribble Squiggle
by 56228375 on 09 Aug'17 15:40 inAlternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back
Squiggle squiggle
by 56228375 on 09 Aug'17 00:51 inA more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider
forlorn brownian atmosphere
by david_morgan on 22 Jul'17 08:03 inRequires sc3-plugins: DFM1, Greyhole, JPverb
When The Saints Come Crawling Out
by walters on 20 Jul'17 18:07 inSubmission for WESU algorithmic music show.
Xiongnu bells
by badnumbersmusic on 10 Jun'17 09:17 inMakes a sort of melody out of detuned bell sounds.
Crap jazz
by badnumbersmusic on 26 May'17 19:49 inA bassline with a randomish jazz thing over the top.
Singing discrete but continuously
by gilFuser on 18 Apr'17 17:06 inThis is a way of having both discrete and continuous control over a sound that is meant to be played trough patterns. One also have the possibility t
granular AM synthesis
by 56228375 on 19 Feb'17 01:06 inMy first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized
In Love - MUSC 115 Final
by ldavidson on 06 Dec'16 19:59 insamples: https://drive.google.com/open?id=0B4lYb-DVaMMLekk4Y0JiSlkwbGM https://soundcloud.com/lydia-davidson-919585173/in-love-musc-115-final