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Additive Synthesis GUI Demo 4

by Bruno Ruviaro on 09 Sep'13 04:35 in gui additive synthesis synthesis techniques inharmonic partials

Multislider interface to control up to 16 inharmonic partials of a timbre. Two modes of play: "Continuous Tone" - it simply plays a continuous tone as

Additive Synthesis GUI Demo 3

by Bruno Ruviaro on 09 Sep'13 04:33 in gui additive synthesis synthesis techniques inharmonic partials

2 button rows to play up to 16 inharmonic partials of a given fundamental frequency. Horizontal Sliders control ADSR envelope, Global Volume, and Fund

Additive Synthesis GUI Demo 2

by Bruno Ruviaro on 09 Sep'13 04:29 in gui additive synthesis synthesis techniques

Multislider interface to control 32 partials of a harmonic series. Two modes of playing: "Continuous Tone" - it simply plays a continuous tone as you

Additive Synthesis GUI Demo 1

by Bruno Ruviaro on 09 Sep'13 04:26 in additive synthesis synthesis techniques

Simple button grid to play first 16 partials of a harmonic series. Horizontal Sliders control ADSR envelope. All partials have equal amplitude.

CloundGenMiniFMproper

by bateslewis on 05 Feb'13 18:36 in

last one was just extended synthDefs - this is the FM version I meant to put up....

CloudGenMiniExtraSynthDefs

by bateslewis on 04 Feb'13 12:27 in

original example using PMOsc instead

reception: informative (1)gui (1)random (1)cool (1)instrument (1)

3D Scope

by rukano on 10 Dec'12 13:45 in scope plot 3d

This was inspired by http://sccode.org/1-1HR and a student wanted to do a 3D freq/spectrum plot over time. The colors are just for extra funkyness...

Granular display

by tommaisey on 15 Oct'12 04:13 in animation granular display

My first post to sccode! A display which visualises a granularised sound file. Each grain is represented by a dot which moves across the waveform of t

reception: educational (1)gui (2)nice (1)impressive (1)cool (1)granular (2)

cycloScope

by LFSaw on 29 Jul'12 17:06 in player

listen and see cyclo.id.

Synchronous control bus visualizer using the shared memory interface

by rukano on 29 May'12 00:53 in synchronization control bus audiovisual animated user interface

Messing around with Control buses and later Control Ndefs and using getSynchronous to use the exact value of the UGen in the draw function. Extra: yo

The Tunnel

by Schemawound on 18 Apr'12 16:47 in noise drone

This code contains three sections, the first defines the synthdef. The second starts up the synth and the GUI for playing with the presets live. Th

Re: Recursion-toy-like vines with Pen

by vividsnow on 05 Sep'11 21:41 in gui code fork sonification

some simple sonification of [1-14](http://sccode.org/1-14)

Recursion-toy-like vines with Pen

by uiae on 04 Sep'11 20:16 in gui

quick port of the "vines" setting with drawing style "segmented" of [recursion toy](http://soulwire.co.uk/experiments/recursion-toy/) (by [soulwire]

reception: interesting (1)cool (1)
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