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Accurate Yamaha DX-7 Emulation Using Supercollider
by egegonul on 11 Nov'17 18:45 inThis project aims to emulate the Yamaha DX-7 synthesizer. It almost perfectly emulates the original DX-7 unit. Blind test between original unit and em
audio transitions
by 56228375 on 19 Aug'17 11:06 inCode used in the blog article about audio transitions https://technogems.blogspot.be/2017/08/audio-transitions-in-supercollider.html The program pro
running water (simple)
by LFSaw on 26 May'17 11:07 inExample sound explored in the temporary event Creating soundscapes with live coding techniques https://temporary.fi/experiments/creating-soundscapes-
Basic Ableton Push control with Modality
by LFSaw on 29 Jan'17 20:07 inExample on how to interface SuperCollider with Ableton Push via [Modality](http://modalityteam.github.io/) toolkit. (I only have the first version her
Re: Granular electromaton variation
by Bruno Ruviaro on 01 Nov'16 04:47 inA variation of Granular electromaton by William Mox Drossard
Quiz 4a #10
by IamSuperCollider on 15 Oct'16 22:00 inQuiz 4a for MUSC 115, pp. 62-84 from Gentle Intro to SuperCollider.
Stutter tutorial
by snappizz on 01 Feb'16 06:27 inStutter effects grab a small segment of live audio and play it back. It is a popular effect in electronic music, independently invented and developed
reception: instructional (1)just to round out the examples (1)im posting a stutterlivelooper (1)GrainSin and Feedback
by rumush on 06 Jan'16 20:39 inA patch I made today that explores GrainSin with feedback with FreqShift and Allpass chain. Mess around with parameters, if you get something nice, le
Algorithmic Beats
by rumush on 04 Jan'16 21:19 inA short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.
Performance Unit - Buffers (part 2)
by rumush on 22 Dec'15 21:20 inA draft of performance setup I started working on some time ago. For now I've got simple MIDI controls and buffers that you can granularize. You can r
Feedback Ambient
by rumush on 14 Dec'15 17:21 inSimple feedback Ndef that can produce variety of sounds by just changing two variables, freq and rt. Feel free to modify the code and let me know what
Hats and Noise
by rumush on 26 Nov'15 20:42 inA couple of rhythmic noise generating functions. All based on the top one.
Re: SCTweets
by rumush on 10 Nov'15 09:16 inA collection of glitch functions inspired by nathanielvirgo's tweet - You've opened a new world to me :) You can find his function at the very top.
Semi-Random Glitch SynthDef
by rumush on 09 Oct'15 21:27 inIt is a simple SynthDef I made after having a look at Hasher UGen with a pattern to play it. It creates nice and varied glitch sounds.
radio tunner and harmonica
by grirgz on 04 Feb'15 00:06 inMaybe I should not post code which come directly from the SC documentation, but It's been years that I read this doc, I never listened to the code exa