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Introduction of Sweet Dreams

by prko on 28 Oct'23 00:16 in sweet dreams

inspired from "2018 09 18 18 20 48 sweet dreams twitch" by studioTTTguTTT: "https://www.youtube.com/watch?v=vFqCyfdNbZM&lc=Ugz8PRnQHrWs-XOm45p4AaABA

classical piano music in SC

by stewartmandell on 17 Feb'22 18:37 in

Hello Everyone. This is my first post. I'm trying to transcribe classical piano music to SuperCollider. Here is my problem. In piano music, a

Piano phase

by jpdrecourt on 07 Apr'20 13:39 in patterns phasing piano

Early experimentation with patterns. Attempt at recreating Piano Phase by Steve Reich with random part lengths.

Accurate Yamaha DX-7 Emulation Using Supercollider

by egegonul on 11 Nov'17 18:45 in fm endless instrument synthesis synthesis techniques frequency modulation sound design synthesizer dx7

This project aims to emulate the Yamaha DX-7 synthesizer. It almost perfectly emulates the original DX-7 unit. Blind test between original unit and em

loopr

by LFSaw on 05 Jun'17 17:23 in looper synthdef

variable length looping engine

reception: awesome (1)

Semi-Random Glitch SynthDef

by rumush on 09 Oct'15 21:27 in pattern glitch experimental random

It is a simple SynthDef I made after having a look at Hasher UGen with a pattern to play it. It creates nice and varied glitch sounds.

Sound file chunks: Workaround for single-precision buffer indexing

by jamshark70 on 07 Nov'13 03:19 in buffer utility long bufrd chunks incremental

One of the common questions on the list is about handling very large sound files with BufRd. BufRd indexes into the buffer using a single-precision fl

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