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Far Enough

by iakamuri on 10 Apr'24 16:32 in composition score miniature

It is the first short composition, that I fully implemented in SuperCollider, it utilizes traditional synthesis techniques and feedback, exploring sco

Verber

by LFSaw on 26 Jan'24 04:03 in feedback composition reverb

Reverb study

greyball

by LFSaw on 26 Jan'24 02:35 in composition reverb

reverb study

Skyline by Bobby Macdonald

by Bruno Ruviaro on 17 Dec'19 23:25 in composition musc115

"Skyline" by Bobby Macdonald. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

"Variations on a Carol" by Michelle Nguyen

by Bruno Ruviaro on 17 Dec'19 21:29 in composition musc115

"Variations on a Carol" by Michelle Nguyen. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fa

Judges by Michael Noonan

by Bruno Ruviaro on 17 Dec'19 19:56 in composition musc115

"Judges" by Michael Noonan. Created as a Final Project for the course MUSC 115 - Experimental Sound Design, Santa Clara University, Fall 2019.

Algorithmic Beats

by rumush on 04 Jan'16 21:19 in beats algorithm composition

A short experiment I did with Pdefs and Pwrand to make a trance-like track focuses on ever-chaning rhythms. I'll post an updated version tomorrow.

Lost Among the Atoms - First Composition - Glitch/Ambient

by rumush on 16 Nov'15 20:44 in ambient glitch experimental composition

A composition for EP - Lost Among the Atoms

composition barebone

by vividsnow on 16 Jun'12 16:44 in composition

attempt to create abstraction for composition based on spawning parts using tags and distance between numerical params (check "find" function)

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