Search for «Out»doc code in class tags
Automatic looper by selecting a part of a sound file
by prko on 05 Dec'22 15:41 inoriginated from <https://listarc.cal.bham.ac.uk/lists/sc-users-2016/msg51590.html> and <https://scsynth.org/t/display-playhead-position-in-gui-in-a-sy
NodeProxy PlayControl for parallel sounds
by LFSaw on 04 Aug'22 11:38 inNodeProxy rule to create parallel versions of the same sound definition.
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
monzos + sloth patch
by eli.rosenkim on 20 Apr'22 19:37 infun patch using sloth canons to control places of a monzo
sloth canons
by eli.rosenkim on 20 Apr'22 19:36 inroutine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https
mutronome (brownian motion of beats)
by eli.rosenkim on 20 Apr'22 19:23 inbeat absolute locations rather than deltas meander randomly each cycle
Operator-synth_Isomorphic-version
by Marty Carlton on 02 Mar'22 00:02 inThis is just a different keyboard layout for the code I found called "Operator". Thank you Alexander Lunt, wherever you might be! I changed the weird
classical piano music in SC
by stewartmandell on 17 Feb'22 18:37 inHello Everyone. This is my first post. I'm trying to transcribe classical piano music to SuperCollider. Here is my problem. In piano music, a
Buffer Plotter
by Dindoléon on 05 Jan'22 15:06 inThis is a setup that allows you to plot a Synth() output, using a buffer. See https://scsynth.org/t/what-is-the-best-way-to-plot-a-synth/5160 .
Command-line SC utility for MIDI clock out
by jamshark70 on 27 Dec'21 05:52 inWhen sending MIDI clock out at a fast tempo, there may be fewer than 10 ms between clock ticks. If you're sending the clock messages from the same scl
music for airports inspired generative music
by infinite digits on 01 Dec'21 18:32 inthis is a infinite generative song based on Eno's Music for Airports. I realize this could be split up into different SynthDef's and sequenced with
magic sparkly rainbow!!!!!!<3
by daisystomper on 13 Aug'21 22:56 insome scale stuff by a novice-SC lovable unicorn
Auditory Scene Analysis, a SuperCollider companion (Chapter 1)
by mjf352 on 28 Jul'21 01:36 inThis is an estimation of every audio-based experiment from "Auditory Scene Analysis, Chapter 1" in the form of SuperCollider code. The purpose is to p
gongFM_SC
by Oscar Recarte on 12 Jul'21 00:35 inVarious gong-like sounds using FM synthesis. More detailed info (in Spanish) at https://recarteblog.wordpress.com/2021/05/05/gongfm_sc/