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how to generate the synthdef with a pattern
by grirgz on 05 Jan'24 02:28 insynthdef building should take less time than s.latency for this to work
leaf - an lsystem composition
by blueprint on 17 Nov'23 13:12 inagain, after building the l-system using https://anvaka.github.io/lsystem/ A composition. https://github.com/poetaster/supercollider-lsystems
Introduction of Sweet Dreams
by prko on 28 Oct'23 00:16 ininspired from "2018 09 18 18 20 48 sweet dreams twitch" by studioTTTguTTT: "https://www.youtube.com/watch?v=vFqCyfdNbZM&lc=Ugz8PRnQHrWs-XOm45p4AaABA
Spectral Cross-Synthesis
by zecraum on 26 Jun'23 00:54 inBy Nathaniel Virgo. See https://listarc.cal.bham.ac.uk/lists/sc-users-2009/msg55766.html This comes from the mailing list as an attempt to simulate
Convolution reverb and impulse responses
by zecraum on 12 Jun'23 02:42 inBoilerplate code for creating and testing convolution reverb and impulse responses
Reverse reverb
by zecraum on 11 Jun'23 17:41 inReverb reverb by Click Nilson based on impulse response convolution. Posted on the mailing list.
l-systems Pbindef
by blueprint on 21 Mar'23 14:17 inAlso an homage to: http://sccode.org/1-5bp but using l-systems to drive Pbindefs instead of Panolas. This is slightly easier to modify other factors (
Weed, after P. Bourke
by blueprint on 17 Mar'23 14:13 inThis is an homage to: http://sccode.org/1-5bp which demonstrates the l-systems composition idea. I've used different synths and some of the l-systems
Re: Generating Graphics and Music From The Dragon Curve
by blueprint on 08 Mar'23 13:17 inThese are variations using lsystems I built for: https://anvaka.github.io/lsystem/ I've only changed the LSystem itself, not the note selections or
Experiment with roots of unity
by Muse Score on 28 Jan'23 11:04 inThis is an experiment with roots of unity in supercollider. I took Eulers formula exp(2*pi*I*k/n) = cos(2*pi*k/n)+sin(2*pi*k/n)*I to sonify sums o
Underwater
by Muse Score on 24 Jan'23 12:50 inThis is my first piece of music in the world of supercollider. https://www.youtube.com/watch?v=lpAUKkNgqhU
Automatic looper by selecting a part of a sound file
by prko on 05 Dec'22 15:41 inoriginated from <https://listarc.cal.bham.ac.uk/lists/sc-users-2016/msg51590.html> and <https://scsynth.org/t/display-playhead-position-in-gui-in-a-sy
NodeProxy PlayControl for parallel sounds
by LFSaw on 04 Aug'22 11:38 inNodeProxy rule to create parallel versions of the same sound definition.
Space Game
by mjsyts on 20 Jul'22 15:47 inTop-down space shooter for SuperCollider. It is probably too easy but (I think) it is still fun.
monzos + sloth patch
by eli.rosenkim on 20 Apr'22 19:37 infun patch using sloth canons to control places of a monzo
sloth canons
by eli.rosenkim on 20 Apr'22 19:36 inroutine that takes a seed and generates a self-similar sloth canon with it by adding each term to each term, better explained in this blog post: https