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Eternal Elevator Ensemble
by 56228375 on 08 Dec'20 01:15 inLegend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecip
instant nostalgia with wow and flutter
by 56228375 on 31 Aug'19 15:22 inadd instant nostalgia to your music with a touch of wow and flutter link for the sample: https://drive.google.com/file/d/1qysrKqJ0S6Huub4mEKp2Gk8FJqq
Automatic composition of tonal canons
by 56228375 on 24 Feb'19 16:21 inSlightly older project which I forgot about until I hit on it by coincidence again... having some fun generating tonal canons (using the terminology "
reception: wow (1)Generating Graphics and Music From The Dragon Curve
by 56228375 on 26 Jan'19 22:09 inThis minimal music generator uses a Lindenmayer system to generate composition instructions. Interpreting those same instructions twice with some rand
Panola - pattern notation language tutorial
by 56228375 on 11 May'18 23:03 intutorial for the panola pattern notation language
reception: excellent (1)oh this is great (1)stranger things
by 56228375 on 13 Jan'18 14:43 inFirst 30 seconds or so of the obligatory "stranger things" theme. I didn't make any serious attempt to perfectly clone the original sounds, but I feel
supercollider implementation of padsynth algorithm.
by 56228375 on 13 Jan'18 12:22 inAn implementation of Paul Nasca Octavian's excellent PadSynth algorithm in supercollider, driven from patterns. This code is accompanied by a blog art
audio transitions
by 56228375 on 19 Aug'17 11:06 inCode used in the blog article about audio transitions https://technogems.blogspot.be/2017/08/audio-transitions-in-supercollider.html The program pro
Scoring a movie with supercollider
by 56228375 on 12 Aug'17 11:34 inThis is the supercollider code used in the tutorial about creating a generative movie score with supercollider and blender. The tutorial itself is loc
Re: DWG sitar model
by 56228375 on 10 Aug'17 14:55 infork of a sitar model by @snappizz... it sounds better to me although I have no idea how it's supposed to sound. Modifications are in the plucking (w
Scribble Squiggle
by 56228375 on 09 Aug'17 15:40 inAlternative way of squiggling: instead of modeling the squiggle with math formulas you can also just draw it by mouse, record it and then play it back
Squiggle squiggle
by 56228375 on 09 Aug'17 00:51 inA more extensive squiggle session. Construction is detailed in a blog post http://technogems.blogspot.be/2017/08/automating-squiggles-in-supercollider
I need you
by 56228375 on 08 Aug'17 00:13 inIannis Xenakis begging us from the grave: "I need you! I need you! I need you!...". This code is based on an example from the Help documents that use
Those were the times
by 56228375 on 04 Aug'17 13:21 inWhen this generative song was released in 2342 it immediately rose to the top spot of the intergalactic U2B channel, easily breaking the all time reco
Movie without images
by 56228375 on 25 Jul'17 00:06 inRequires supercollider 3.9dev. (But you probably can use older versions if your replace Done.freeSelf with number 2.) All sounds are synthesised - no
heavy breathing
by 56228375 on 11 Jun'17 00:04 inAn attempt at emulating a breathing sound. Originally made using sonic-visualizer, based on the spectrogram of the first breath in this recording: htt
granular AM synthesis
by 56228375 on 19 Feb'17 01:06 inMy first composition that goes beyond tweaking documentation examples. It uses a kind of granular synthesis where each grain is a short AM synthesized