«Pebble Beach» by 38nonprivate
on 12 Aug'11 18:02 inRelax...
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( // the memory allocation for the server needs to be increased from the default of 8192 // or you'll see the following error: // exception in real time: alloc failed, increase server's memory allocation (e.g. via ServerOptions) o = ServerOptions.new; o.memSize_(16000); Server.default.options_(o); Server.default.waitForBoot({ { arg lo = 800, hi = 1900; var dust, output, dustSpeed, triSpeed, background, foreground; background = BrownNoise.ar(0.06) * LFNoise0.kr(34).lag(1.4).range(0.0, 1.0); background = background + Mix.fill( 20, { |i| BPF.ar(PinkNoise.ar(0.4), LFNoise0.kr(21.8).lag(0.7).range(3100, 4900) * (0.4 + (i * 0.07)), 0.1) * LFNoise1.kr(5.227).lag(5.374).range(0.0, 1.0); } ) * 0.6; triSpeed = SinOsc.kr(0.17).range(0.122, 0.24); dustSpeed = LFTri.kr(triSpeed).exprange(1, 700) * LFTri.kr(triSpeed).exprange(1, 0.2); foreground = Mix.fill( 50, { var thisOut; dust = Dust.ar(dustSpeed * rrand(0.8, 1.2), 50); lo = SinOsc.kr(2.2).exprange(800, 900); hi = SinOsc.kr(5.228).exprange(2600, 2900); thisOut = Resonz.ar(dust, TRand.ar(lo, hi, dust) * Saw.kr(triSpeed).range(2, 0.5).lag(0.6, 2.8), TRand.ar(0.03, 0.08, dust)); thisOut + CombL.ar( thisOut, 0.8, rrand(0.2, 0.8), [-4, 4].choose); } ) * 0.2; output = foreground + background * Line.kr(0.0, 1.0, 1.2); output ! 2 }.play; }); )
reception
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