# «Fractal Noise» byMichael Dzjaparidze

on 20 Sep'13 13:52 in

This code generates fractal noise by cascading N first order filter sections. beta = 0 -> white noise, beta = 1 -> pink noise, beta = 2 -> brown noise. Not too sure about the normalization constant, since it is purely based on empirical reasoning, but it seems to work pretty well.

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```// Script for generating fractal noise by cascading N first order filters. From: "The Sounding Object", chapter 8
s.boot; s.scope

(
var fp1,n,fp,fo,a,b,beta,t,norm;

fp1 = 50;                                         // frequency of first pole
n = 6;                                            // nr. of poles
h = 2;                                            // density of poles per frequency decade
beta = 1;                                         // spectral parameter
t = s.sampleRate.reciprocal ? 44100.reciprocal;   // sampling period
norm = exp(beta).reciprocal**1.72;

fp = Array.newClear(n).put(0,fp1);   // pole frequencies
fo = Array.newClear(n);              // zero frequencies
a = Array.newClear(n);               // pole coefficients
b = Array.newClear(n);               // zero coefficients

n do: { |i|
(i > 0).if { fp[i] = 10**h.reciprocal*fp[i-1] };
fo[i] = 10**(0.5*beta*h.reciprocal)*fp[i];
a[i] = exp(-2pi*fp[i]*t);
b[i] = exp(-2pi*fo[i]*t)
};

SynthDef(\fractalNoise,{ arg out=0;
var signal = WhiteNoise.ar(1!2);
n do: { |i| signal = FOS.ar(signal,1,b[i].neg,a[i]) };
Out.ar(out,norm*signal)
)

// test it
s.sendMsg('/s_new',\fractalNoise,s.nextNodeID,0,1);
FreqScope.new

// probably more useful as a pseudo-ugen
FractalNoise {

*ar { arg beta = 0, mul = 1, add = 0;
var n = 6, h = 2, fp = 50, t = SampleDur.ir, norm = exp(beta).reciprocal**1.72, sig = WhiteNoise.ar(mul,add);

n do: {
var fo = 10**(0.5*beta*h.reciprocal)*fp;
sig = FOS.ar(sig,1,exp(-2pi*fo*t).neg,exp(-2pi*fp*t));
fp = 10**h.reciprocal*fp
};

^(norm*sig)
}

}```
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