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History
@ Doc
... -coded performances. It records every evaluated code string ... History. lineShorts the currently recorded lines in History.current. ... localOn convenience to turn recording of local code evaluation ... replaying snippets from a recorded networked live-coding show ...
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ProcSink
@ Doc
... * procMods * procModsN * procWindow * record * recordPM * recordPath * saveToProcEvents * ... - procMods - procModsN - procWindow - record (path, timeoffset) - recordPM - recordPath ...
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ProxySpace
@ Doc
... Play back and access * play * record * ar kr * wakeUp * fadeTime ... Play%20back%20and%20access #-play #-record #-ar #-kr #-wakeUp #- ... play ./../Overviews/Methods.html#record ./../Classes/RecNodeProxy.html ./../ ...
- proxyspace_examples @ Help
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RecordBuf
@ RecordBuf
... overdub into a Buffer Records input into a Buffer. RecordBuf. ... . run - If zero, then recording stops, otherwise recording proceeds. Default is 1 ... four second 1 channel Buffer ) // record for four seconds ( SynthDef(\help_RecordBuf ...
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2_Evaluating_code
@ 2_Evaluating_code
... the far right, to activate recording. To record, choose the a default ... ;. Press it again to start recording. //////////////////////////////////////////////////////////////////////////////////////////////////// go to 3_Comments ../Other%20Topics ...
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Buffers
@ Help
... update...' line executes first. Recording into Buffers In addition to ... RecordBuf, which lets you record into a buffer. b ... 5 second 1 channel Buffer // record for four seconds ( x ... = PinkNoise.ar(0.3); // record some PinkNoise RecordBuf.ar(noise ...
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History
@ History
... reproduce a performance. Since it records everything that is interpreted, there ... start over History.start; // starts recording, opens log file // execute these ... turn off local recording and rely on remote recording: History.recordLocally History ...
- XL Kaos Looper by axl99 (axl99) @ Code
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beat repeat with gate and pitch increment by santi (santi)
@ Code
... // Detect start of recording and create reset trigger onoffTrig ... = onoff; // Detect end of recording playTrig = Trig1.kr(fixedTimeEnd); // ... / 1000; loopDur = bufferEnd; // Record to buffer RecordBuf.ar(input ...