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SuperCollider Code

All (236) Plugin (9) Quark (55) Help (31) Doc (68) Code (73) SCDoc ↗ Forum ↗ Google ↗
  1. Object @ Doc

    ... , QuarkRowView, Quarks, QuarksGui, RawPointer, ReadableNodeIDAllocator, Recorder, Rect, Reflections, RingNumberAllocator, SCDoc, SCDocEntry ... .html ../Classes/ReadableNodeIDAllocator.html ../Classes/Recorder.html ../Classes/Rect.html ../Classes ...

  2. Platform @ Doc

    ... resource directory Platform. recordingsDir platform recordings directory Platform. defaultTempDir default directory ... delimiter . recordingsDir . recordingsDir = value platform recordings directory . resourceDir platform specific resource ...

  3. ProxySpace @ ProxySpace

    ... : play this number of channels. record(key, path, headerFormat, sampleFormat) returns ... a RecNodeProxy that records the NodeProxy at that key ...

  4. NodeProxy @ Help

    ... is not needed. record(path, headerFormat, sampleFormat) record output to file (returns ...

  5. Convolution2 @ Help

    ... response: RecordBuf is used to record a random frequency Saw oscillator ... trigPeriod seconds. Right after the recording (trigPeriod gets delayed by the ...

  6. EmacsEditor @ Help

    ... single global mark ring. It records a sequence of buffers in ... that the global mark ring records a sequence of buffers that ...

  7. Buffer @ Help

    ... Buffers for sound playback and recording. Buffers are commonly used with ... , Buffer writes into the default recording directory with a generic name ...

  8. MBM @ MBM

    MBM(int) -- MIDIBufManager -- prNew Recording, storage and recall of note ... retrieved this way. To begin recording new MIDI data programmatically, chuck ...

  9. left @ left

    ... ] ixiQuarks     [IMAGE] utilities   [IMAGE] AudioIn     Recorder     Player     BufferPool     PoolManager     FreqScope   ... general.html audioin.html recorder.html player.html bufferpool. ...

  10. stratosampler @ Quark

    ... StratoSampler is an application that records incoming sound (from line in ... buffer. The sound can be recorded on top of the sound ...

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