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SuperCollider Code
Fork Code: Step Sequencer with Midi/Scales/Tuning capabilities
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( // ................ init var numRows = 7*2; // <-- change size here!!! var numCols = 3*16; // <-- and here!!! var window, decorator, matrix, buttonMatrix, leds; var synthName, scale, octave, root, transp, sustain, amp; var player, playButton, control, controlView, sendType; var midiDevice, popMidiDevice, midiChannel; var synthList = [\ping, \sine]; var screen = (); var layout = (); var pointSize = 20; s = Server.default; s.boot; screen.width = Window.screenBounds.width; screen.height = Window.screenBounds.height; // layout stuff layout.width = numCols * pointSize; layout.height = numRows * pointSize; layout.centerPoint = ( ( (screen.width/2) - (layout.width/2) ) @ ( (screen.height/2) - (layout.height/2)) ); layout.button = ((layout.width/numCols)@(layout.height/numRows)); layout.center = Rect( 0, 200, layout.width, layout.height + (layout.button.y+10)); // window window = Window("MATRIX", layout.center, resizable:false, border:true).front; window.view.background_(Color.gray(0.5)); decorator = window.addFlowLayout(0@0, 0@0); // make arrays matrix = Array2D.new(numRows, numCols); buttonMatrix = Array2D.new(numRows, numCols); // makeLEDS leds = numCols.collect{ |i| Button(window, Rect(0, 0, layout.button.x, layout.button.y)) .states_([ ["", Color.black, Color.grey], ["", Color.black, Color.green(0.7)] ]) }; StaticText(window, layout.width@10); // separator... // makebuttons buttonMatrix.rowsDo{ |row, rowCount| row.do{ |item, i| matrix.put(rowCount, i, 0); // init matrix with 0s buttonMatrix.put(rowCount, i, Button(window, Rect(0, 0, layout.button.x, layout.button.y)) .states_([ ["", Color.black, Color.white], ["", Color.white, Color.black] ]) .action_({ |v| matrix.put(rowCount, i, v.value); }); ) }; }; /************************* PLAYER **************************/ synthName = \ping; scale = nil; octave = 4; root = 0; transp = 0; sustain = 0.2; amp = 0.1; player = Task({ inf.do{ |counter| var col = counter % numCols; // main func matrix.colAt(col).do{ |item, pos| var ipos = (pos - (numRows-1)).abs; if(item != 0){ if(sendType == 0){ ( instrument: synthName, scale: scale, amp: amp, sustain: sustain, octave: octave, root: root, ctranspose: transp, degree: ipos ).play; }; if(sendType == 1){ ( type: \midi, midiout: midiDevice, scale: scale, amp: amp, sustain: sustain, octave: octave, root: root, ctranspose: transp, degree: ipos ).play; }; if(sendType == 2){ ( instrument: synthName, scale: scale, amp: amp, sustain: sustain, octave: octave, root: root, ctranspose: transp, degree: ipos ).play; ( type: \midi, midiout: midiDevice, scale: scale, amp: amp, sustain: sustain, octave: octave, root: root, ctranspose: transp, degree: ipos ).play; }; }; }; // LED func if(col != 0){ { leds[col].value_(1); // turn on actual leds[col-1].value_(0); // turn off last }.defer; }{ { leds[col].value_(1); leds.last.value_(0); }.defer; }; 0.25.wait; // quarter notes } }); /********************* CONTROL WINDOW ***************************/ control = (); control.width = 1024; control.height = 200; control.window = Window("CONTROLS", Rect( 0, (screen.height - control.height - 22), control.width, control.height), resizable:false, border:true ).front; // control.window.userCanClose_(false); controlView = control.window.addFlowLayout(10@10, 10@0); control.button = (); control.button.width = 110; control.button.height = 20; control.button.dim = (control.button.width@control.button.height); // LABELS ["SCALE", "TUNING", "SYNTH", "ROOT", "OCTAVE", "TRANSP"].do{ |label| StaticText(control.window, control.button.dim) .align_(\center) .string_(label); }; StaticText(control.window, (control.button.dim.x*2.2)@(control.button.dim.y)) .align_(\center) .string_("TEMPO"); // scale control.chooseScale = PopUpMenu(control.window, control.button.dim) .items_(ScaleInfo.scales.keys.asArray.sort) .action_({|menu| scale = ScaleInfo.at(menu.item); postf("\t*** Using scale: ---> %\n", menu.item.asString); }); control.chooseScale.valueAction_(0); // tuning control.chooseTuning = PopUpMenu(control.window, control.button.dim) .items_(TuningInfo.tunings.keys.asArray.sort) .action_({|menu| scale.tuning_(menu.item); postf("\t*** Using tuning: ---> %\n", menu.item.asString); }); control.chooseScale.valueAction_(0); // synth control.chooseSynth = PopUpMenu(control.window, control.button.dim) .items_(synthList) .action_({|menu| synthName = menu.item; postf("\t*** Using synth: ---> %\n", menu.item.asString); }); // root EZSlider(control.window, control.button.dim, controlSpec: [0,24, \linear, 1].asSpec, initVal: root, numberWidth:18, gap:0@0) .action_({ |v| root = v.value; }); // octave EZSlider(control.window, control.button.dim, controlSpec: [1,8, \linear, 1].asSpec, initVal: octave, numberWidth:12, gap:0@0) .action_({ |v| octave = v.value; }); // transpose EZSlider(control.window, control.button.dim, controlSpec: [-24,24, \linear, 1].asSpec, initVal: transp, numberWidth:22, gap:0@0) .action_({ |v| transp = v.value; }); // tempo EZSlider(control.window, control.button.dim.x * 2.3 @ control.button.dim.y, controlSpec: [40, 240, \linear, 0.1].asSpec, initVal: 60, numberWidth:35, gap:0@0) .action_({ |v| TempoClock.default.tempo_( v.value / 60); }) .valueAction_(60); /**********************Separator************************/ StaticText(control.window, control.width@10); /*******************************************************/ // random scale Button(control.window, control.button.dim) .states_([["rand scale", Color.white, Color.magenta(0.5)]]) .action_({ control.chooseScale.valueAction_( control.chooseScale.items.indexOf(control.chooseScale.items.choose) ); }); // random tuning Button(control.window, control.button.dim) .states_([["rand tuning", Color.white, Color.magenta(0.5)]]) .action_({ control.chooseTuning.valueAction_( control.chooseTuning.items.indexOf(control.chooseTuning.items.choose) ) }); // random synth Button(control.window, control.button.dim) .states_([["rand synth", Color.white, Color.magenta(0.5)]]) .action_({ control.chooseSynth.valueAction_( control.chooseSynth.items.indexOf(control.chooseSynth.items.choose) ) }); // randomize matrix Button(control.window, control.button.dim ) .states_([["rand matrix", Color.white, Color.cyan(0.5)]]) .action_({ buttonMatrix.colsDo{ |col, pos| col.do{ |item, i| buttonMatrix.at(i, pos).valueAction_([1,0].wchoose([1,10].normalizeSum)); } } }); // clear matrix Button(control.window, control.button.dim ) .states_([["clear matrix", Color.white, Color.cyan(0.5)]]) .action_({ buttonMatrix.colsDo{ |col, pos| col.do{ |item, i| buttonMatrix.at(i, pos).valueAction_(0); } } }); EZSlider(control.window, control.button.dim.x * 3.4 @ control.button.dim.y, "legato (dur): ", controlSpec: [0.001, 2, \linear, 0.01, 0.8].asSpec, initVal: 0.8, labelWidth: control.button.dim.x + 10, numberWidth:35, gap:0@0) .action_({ |v| sustain = v.value; }) .valueAction_(0.8); StaticText(control.window, control.width@10); // separator... // play / pause playButton = Button(control.window, (control.width / 2) - 10 @ control.button.dim.y) .states_([["PLAY", Color.black, Color.green], ["PAUSE", Color.black, Color.yellow]]) .action_({ |v| if(v.value == 1){ player.play; }{ player.pause; } }); // stop Button(control.window, (control.width / 2) - 20 @ control.button.dim.y) .states_([["STOP", Color.black, Color.red]]) .action_({ player.stop; player.reset; playButton.value_(0); leds.do{ |led| led.value_(0) }; }); StaticText(control.window, control.width@20); // separator // sendmidi sendType = 0; StaticText(control.window, control.button.dim).string_("Send to:").align_(\center); PopUpMenu(control.window, control.button.dim) .items_(["SC Synth", "MIDI", "Both"]) .action_({ |menu| sendType = menu.value; if(menu.value != 0){ MIDIClient.init; popMidiDevice.items_( MIDIClient.destinations.collect{ |aDevice| aDevice.name.asString } ); midiDevice = MIDIOut(0); }{ popMidiDevice.items_(["sending to SC only"]); }; }); // midi device midiDevice = nil; StaticText(control.window, control.button.dim).string_("MIDI Device:").align_(\center); popMidiDevice = PopUpMenu(control.window, (control.button.dim.x/3)*5 @ control.button.dim.y) .items_(["sending to SC only"]) .action_({ |menu| midiDevice = MIDIOut(menu.value); postf("\n\t*** Usind MIDI Device: % ---> %", MIDIClient.destinations[menu.value].device, MIDIClient.destinations[menu.value].name ); }); // midi channel midiChannel = 0; StaticText(control.window, control.button.dim).string_("MIDI Channel:").align_(\center); PopUpMenu(control.window, control.button.dim.x/3 @ control.button.dim.y) .items_((0..15).collect{ |item| item.asString }) .action_({ |menu| midiChannel = menu.value; }); // midi velocity StaticText(control.window, control.button.dim) .string_("Note Amplitude:").align_(\center); EZSlider( control.window, control.button.dim.x * 1.25 @ control.button.dim.y, numberWidth:32, gap: 0@0 ) .action_({ |v| amp = v.value; }) .valueAction_(0.2); StaticText(control.window, control.width@20); // separator ... Button(control.window, (control.width-20)@control.button.dim.y ) .states_([["CLOSE ALL WINDOWS", Color.black, Color.grey]]) .action_({ window.close; control.window.close; player.stop; }); // CmdPeriod.add({ window.close; control.window.close; }); // ......................... SYNTHS SynthDef(synthList[0], { |out, freq=440, pan, amp=0.1, sustain=0.25| var snd = SinOsc.ar(freq); snd = snd * EnvGen.ar(Env.perc(0.01, sustain), doneAction:2); snd = Pan2.ar(snd, pan); OffsetOut.ar(out, snd*amp); }).add; SynthDef(synthList[1], { |out, freq=440, pan, amp=0.1, sustain=0.25| var snd = SinOsc.ar(freq); snd = snd * EnvGen.ar(Env.sine(sustain), doneAction:2); snd = Pan2.ar(snd, pan); OffsetOut.ar(out, snd*amp); }).add; )
code description
Very old code I made in my first SuperCollider years. Changed some stuff to not use environment variables. Still works... but, yeah... spaghetti code ALL the way. Demo video @ Youtube: http://www.youtube.com/watch?v=PnfAOlA1dJA
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comma separated, i.g. "wild, siren" (do not enter default SC class names, please)
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