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SuperCollider Code
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s.boot; ( s.newBusAllocators; ~vbus = Bus.audio(s, 2); s.freeAll; ) ( SynthDef(\reverb, { var sig, in; in = \in.ar(0); sig = In.ar(in, 2); sig = Delay2.ar(sig); sig = FreeVerb.ar(sig, 0.75, 0.7, 0.3); sig = LPF.ar(sig, \cut.ar(2000)); sig = LeakDC.ar(sig!2); Out.ar(0, sig); }).add; SynthDef(\bass, { var sig, freq, duration, cutoff, fxSend; fxSend = \fxSend.ar(0); duration = \duration.kr(1); cutoff = SinOsc.ar(XLine.ar(duration/2, duration*3, duration)).range(\lcut.ar(100), \hcut.ar(2000)); freq = \freq.ar(440); sig = Saw.ar(freq * [-0.1, 0, 0.1].midiratio); sig = sig.sum * -7.dbamp; sig = MoogFF.ar(sig, cutoff); sig = sig * Env.perc(\atk.kr(0.01), duration, curve: -4).ar(Done.freeSelf); Out.ar(\out.ar(0), sig!2 * \amp.ar(1)); Out.ar(\fx.ar(0), sig!2 * fxSend.dbamp); }).add; SynthDef(\kick, { var sig, freq; freq = \freq.ar(55); sig = SinOsc.ar(freq * [1, 2.1, 3.2, 4.5], Rand(0, 1), [1, 0.3, 0.2, 0.1]) * (1 + (3 * Env.perc(0, 1, curve: -8).ar)); sig = sig * Env.perc(0.001, [0.51, 0.3, 0.2, 0.1], curve: 4).ar; sig = sig.sum; sig = sig * -10.dbamp; sig = sig + BPF.ar(Hasher.ar(Sweep.ar), 1250, 0.3, 0.3); sig = sig * Env.perc(0.001, 0.3, curve: -8).ar(Done.freeSelf); sig = Pan2.ar(sig, \pan.ar(0)); Out.ar(\out.ar(0), sig * \amp.ar(0.5)); }).add; SynthDef(\snare, { var sig, freq; freq = \freq.ar(255); sig = SinOsc.ar(freq * [1, 2.1, 3.2, 4.5], Rand(0, 1), [0.51, 0.3, 0.2, 0.1]) * (1 + (2 * Env.perc(0, 1, curve: -8).ar)); sig = sig * Env.perc(0, [0.51, 0.3, 0.2, 0.1], curve: 4).ar; sig = sig.sum; sig = sig * -15.dbamp; sig = sig + BPF.ar(Hasher.ar(Sweep.ar), 2550, 0.7); sig = sig + BPF.ar(Hasher.ar(Sweep.ar), 5500, 0.7); sig = sig * Env.perc(0.001, 0.3, curve: -8).ar(Done.freeSelf); sig = Pan2.ar(sig, \pan.ar(-0.4)); Out.ar(\out.ar(0), sig * \amp.ar(0.25)); }).add; SynthDef(\hat, { var sig; sig = WhiteNoise.ar * (1 + (2 * Env.perc(0, 0.3, curve: -10).ar)); sig = BPF.ar(sig, 8500, 0.5); sig = sig + BPF.ar(sig, 8500, 0.7); sig = sig * -10.dbamp; sig = sig * Env.perc(0.001, 0.3, curve: -8).ar(Done.freeSelf); sig = Pan2.ar(sig, {Rand(-0.5, 0.5)}); Out.ar(\out.ar(0), sig * \amp.ar(0.45)); }).add; ) /* TEST CODE Synth(\kick); Synth(\snare); Synth(\hat); Synth(\bass, [\freq, 36.midicps, \atk, 0.001, \duration, 0.1, \amp, 0.7, \out, 0, \fx, 0, \fxSend, -10]); ( ~test = Pbind(\instrument, \bass, \dur, (60/140)/4, \duration, 0.1, \atk, 0.001, \freq, (36+ Pseq([0, 10, 7, 3], 4)).midicps, \amp, Pseq([0.3, 0.26, 0.25, 0.27], inf), \fx, 0, \fxSend, -10 ).play; ); */ ( var s, tempo, beat, map, pattern, pattern2, root; s = Server.default; s.freeAll; s.bind{Synth(\reverb, [\in, ~vbus], s, \addToTail)}; tempo = 60/140; beat = tempo/4; root = 36; map = Dictionary[ $k -> \kick, $s -> \snare, $h -> \hat ]; ~bassline0 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \atk, 0.001, \freq, (root + Pseq([0, 10, 7, 3], 8)).midicps, \amp, Pseq([0.3, 0.26, 0.25, 0.27], inf), \fx, 0, \fxSend, -10 ); ~bassline1 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \atk, 0.001, \freq, ((root+1) + Pseq([0, 10, 7, 3], 8)).midicps, \amp, Pseq([0.3, 0.26, 0.25, 0.27], inf), \fx, 0, \fxSend, -10 ); ~bassline2 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \atk, 0.001, \freq, ((root+5) + Pseq([2, 10, 5, 3], 8)).midicps, \amp, Pseq([0.3, 0.26, 0.25, 0.27], inf), \fx, 0, \fxSend, -10 ); ~bassline3 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \atk, 0.001, \freq, ((root+6) + Pseq([0, 10, 4, 3], 8)).midicps, \amp, Pseq([0.3, 0.26, 0.25, 0.27], inf), \fx, 0, \fxSend, -10 ); ~mel0 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \freq, ((root+36) + Prand([0, 3, 5, 7, 10], 32)).midicps, \amp, Pseries(0.1, 0.01, 32), \lcut, 2000, \hcut, 2500, \fx, ~vbus, \fxSend, -15 ); ~mel1 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \freq, ((root+29) + Prand([2, 3, 5, 7, 9], 32)).midicps, \amp, Pseries(0.5, -0.01, 32), \lcut, 1000, \hcut, 2000, \fx, ~vbus, \fxSend, -15 ); ~mel2 = Pbind(\instrument, \bass, \dur, beat, \duration, beat, \freq, ((root+31) + Prand([0,1, 3, 4, 6, 8, 10], 128)).midicps, \amp, Pseries(0.1, 0.01, 32), \lcut, 5000, \hcut, 10000, \fx, ~vbus, \fxSend, -15 ); pattern = " k.k.s..s..k.s... khkhshhshhkhshhh "; pattern2 = " khkhsk.hhhkhs..k khkhshhhssssssss "; Routine({ 2.do{ |count = 0| 2.do{ if(count == 1) { ~mel0.play; }; ~bassline0.play; [0, 15, 7].do{|note| s.bind{Synth(\bass, [ \freq, (root + note).midicps, \duration, (16*beat), \atk, 0.3, \out, 0, \fx, ~vbus, \fxsend, -5, ])}; }; pattern.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; ~bassline1.play; [1, 16, 8].do{|note| s.bind{Synth(\bass, [ \freq, (root + note).midicps, \duration, (16*beat), \out, 0, \fx, ~vbus, \fxsend, -1 ])}; }; pattern2.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; }; 1.do{ if(count == 1) { ~mel1.play; }; ~bassline2.play; [0, 15, 7].do{|note| s.bind{Synth(\bass, [ \freq, ((root+5) + note).midicps, \duration, (16*beat), \out, 0, \fx, ~vbus, \fxsend, 1 ])}; }; pattern.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; ~bassline3.play; [1, 15, 7].do{ |note| s.bind{Synth(\bass, [ \freq, ((root+5) + note).midicps, \duration, (16*beat), \out, 0, \fx, ~vbus, \fxsend, 0 ])}; }; pattern2.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; }; 1.do{ if(count == 1) { ~mel2.play; }; [0, 16, 7, 10].do{ |note| s.bind{Synth(\bass, [ \freq, ((root + 7) + note).midicps, \atk, 0.3, \duration, (64*beat), \out, 0, \fx, ~vbus, \fxsend, -1 ])}; }; pattern.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; pattern2.do{|character| if(character == $.){ beat.wait; } { if(map[character].notNil) { s.bind{Synth(map[character]);}; beat.wait; }; }; }; }; count = count + 1; }; //end s.bind{Synth(\bass, [ \freq, root.midicps, \duration, (64*beat), \lcut, 250, \hcut, 1000, \amp, 0.5, \out, 0, \fx, 0 ])}; [0, 15, 7].do{|note| s.bind{Synth(\bass, [ \freq, (root+note).midicps, \duration, (64*beat), \out, 0, \fx, ~vbus, \fxsend, 2, \lcut, 750, \hcut, 5000, \amp, 0.5 ])}; }; }).play; )
code description
I'm gearing up to do a big project soon; so, this is a little etude—if you will—in preparation. I've been studying Eli Fieldsteel's tutorials for years, and have been studying Nathan Ho's code recently. So shoutout to those guys for making Supercollider accessible to an amateur like me.
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