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SuperCollider Code
Fork Code: Eternal Elevator Ensemble
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( s.options.memSize_(65536 * 10); s.reboot; s.waitForBoot({ var bass_pattern, lead_pattern, lead_pattern_var, seq_pattern, noise_pattern, kick_pattern, hihat_pattern, pattern; var reverb_out = Bus.audio(s, 2); ~group1 = Group(); ~group2 = Group(~group1, \addAfter); SynthDef(\drone, { | out,freq, dur, amp, pan, width | var env = EnvGen.kr(Env.new([0, 1, 1, 0], [1.0, dur, 3.0]), doneAction:Done.freeSelf); var sig = Array.fill(20, { var multiplier = [ 0.99, 1, 1.01, 1.99, 2, 2.01, 3.99, 4, 4.01].choose; var ampmult = multiplier.reciprocal; RLPF.ar( in: LFSaw.ar( freq:LFNoise1.kr(0.5.rrand(1.0)).range(freq*(1-width), freq*(1+width))*multiplier, iphase:0.0.rrand(2pi)), rq: LFNoise1.kr(0.5).range(0.1,0.6), mul:LFNoise0.kr(2.0).range(16.reciprocal, ampmult)); }); var finalsig = Splay.ar(env*sig); var finalsig_panned = Balance2.ar( finalsig[0], finalsig[1], pan*SinOsc.kr(LFNoise1.kr(1).range(0.05,0.2))); Out.ar(out, amp*finalsig_panned); }, metadata: ( credit: "Stefaan Himpe", category: \pad, tags: [\pitched] )).add; s.sync; SynthDef(\lead, { | out, freq, dur, amp, pan, wobblelow=0.3, wobblehigh=1.0 | var atk = 0.5; var env = EnvGen.kr(Env([0, 1, 1, 0], [atk, dur-atk, 10]), doneAction:Done.freeSelf); var freqenv = EnvGen.kr(Env([0.7, 1, 1], [0.3, dur]), doneAction:Done.none); var sharpness = freq.cpsmidi.linlin(0,127,1,15); var wobble = SinOsc.kr(6).range(wobblelow, wobblehigh); var sig = RLPF.ar( in: LFSaw.ar(freqenv*freq*LFNoise1.kr(1.0).range(0.995,1.005)), freq:freq*sharpness, rq:LFNoise1.kr(3).range(0.2,0.5), mul:wobble); var panned_sig; var n = 10; n.do({ sig = AllpassN.ar(sig, 0.050, [Rand(0, 0.05), Rand(0, 0.05)], 1) }); panned_sig = Pan2.ar(sig/n, pan); Out.ar(out, amp*env*panned_sig); }, metadata: ( credit: "Stefaan Himpe", category: \pad, tags: [\pitched] )).add; s.sync; SynthDef(\seq, { | out, freq, dur, amp, pan, glissdir, gliss | var laggliss = Lag.kr(gliss, 0.1); var env = EnvGen.kr(Env.perc(0.01, 2.0), doneAction:Done.freeSelf); var freqenv = EnvGen.kr(Env([1 + (glissdir*laggliss), 1 - (glissdir*laggliss), 1, 1], [0.07, 0.07, 1]), doneAction:Done.none); var filtenv = EnvGen.kr(Env([0.5, 1, 1], [0.15, dur]), doneAction:Done.none); var sig = LPF.ar(Pulse.ar(freqenv*freq), freq*filtenv*3); var panned_sig = Pan2.ar(sig, pan); Out.ar(sig, amp*env*panned_sig); }, metadata: ( credit: "Stefaan Himpe", category: \bell, tags: [\pitched] )).add; s.sync; SynthDef(\noise, { | out, dur, amp, pan | var env = EnvGen.kr(Env.perc(1.0, dur*0.8, curve:10.neg), doneAction:Done.freeSelf); var sig = LPF.ar(WhiteNoise.ar()*LFPulse.kr(LFNoise1.kr(0.5).range(3,12)), LFNoise1.kr(2).range(2, 1)*4000); Out.ar(out, Pan2.ar(env*amp*sig, pan)); }, metadata: ( credit: "Stefaan Himpe", category: \noise, tags: [\unpitched] )).add; s.sync; SynthDef(\kick, { | out = 0, pan = 0, amp = 1, curve = -4, drumAmp = 1, beaterAmp = 0.02, drumFreq = 50, drumHarmonic = 2, drumSweep = 0.02, drumAtt = 0.005, drumRel = 0.4, drumFilter = 1000, modIndex = 6.5, modFreq = 5, beaterFreq = 500, beaterHarmonic = 12, beaterSweep = 0.03, beaterAtt = 0.01, beaterRel = 0.3| var drumEnv, drumContour, drum, beaterContour, beaterEnv, beater, snd; drumEnv = Env.perc(attackTime: drumAtt, releaseTime: drumRel, level: drumAmp, curve: curve).kr; drumContour = Line.kr(start: drumFreq * drumHarmonic, end: drumFreq, dur: drumSweep); drum = PMOsc.ar( carfreq: drumContour, modfreq: modFreq, pmindex: modIndex); drum = LPF.ar(in: drum, freq: drumFilter, mul: drumEnv); beaterEnv = Env.perc(attackTime: beaterAtt, releaseTime: beaterRel, level: beaterAmp, curve: curve).kr; beaterContour = Line.kr(start: beaterFreq * beaterHarmonic, end: beaterFreq, dur: beaterSweep); beater = HPF.ar(in: WhiteNoise.ar, freq: beaterFreq); beater = LPF.ar(in: beater, freq: beaterContour, mul: beaterEnv); snd = Mix.ar(drum + beater) * amp; DetectSilence.ar(in: snd, doneAction: 2); Out.ar(out, Pan2.ar(snd, pan)); }, metadata: ( credit: "Renick Bell", category: \drums, tags: [\pitched, \kick, \sos] ) ).add; s.sync; SynthDef(\reverb, { var in = In.ar(\in.kr(),2); var out = \out.ar(); 10.do({ in = AllpassN.ar(in, 0.050, [Rand(0, 0.05), Rand(0, 0.05)], 1) }); Out.ar(out, in); }).add; s.sync; // define a 2d markov chain (pseudo-)object ~markov2d = ( \safeReg : { // adding methods to the event using safeReg will warn you if you overwrite methods // that already have a pre-defined meaning (like: "next"). | self, name, implementation, strict=true, verbose=0 | var symbolicname = name.asSymbol; if (self.respondsTo(symbolicname)) { var txt = "Error! Registering" + "\\" ++ symbolicname + "would overwrite a member that exists already."; txt.postln; if (strict) { Exception(txt).throw; } } { if (self.keys.includes(symbolicname)) { var txt = "Error! Cannot register" + "\\" ++ symbolicname + "twice."; txt.postln; if (strict) { Exception(txt).throw; } } { if (verbose != 0) { ("Registered" + "\\" ++ symbolicname ++ ".").postln; }; self[symbolicname] = implementation; }; }; }, \storage : ( // state to track 2nd last and last state, needed to select the next state \previous : nil, \previous_previous : nil ); ); ~markov2d.safeReg(\setup, { // function called to setup the next-state table | self, first, second, list_of_pair_of_next_prob | var key = (""++first++"_"++second).asSymbol; if (self.storage[key].isNil) { var next = []; var prob = []; list_of_pair_of_next_prob.do({ |el| next = next.add(el[0]); prob = prob.add(el[1]); }); self.storage[key] = [next, prob.normalizeSum]; }; }); ~markov2d.safeReg(\getnext, { // selects the next state, given the previous state // internally, it will also track the 2nd last state and use both // 2nd last and last state to select the next state | self, previous | var next_prob, key, next; self.storage.previous_previous = self.storage.previous; self.storage.previous = previous; if (self.storage.previous.isNil) { next = 1; } { if (self.storage.previous_previous.isNil) { next = [3, 4, 5, 6].choose; } { key = (""++self.storage.previous_previous++"_"++previous).asSymbol; if (self.storage[key].isNil) { ("Warning:"+key+"not found in markov table!").debug; [1, 2, 3, 4, 5, 6].choose; } { next_prob = self.storage[key]; next = Pwrand(next_prob[0], next_prob[1], 1).asStream.next; } }; }; }); // generate slightly better than random harmonic progressions using a 2nd order markov chain (initialized "by ear") // table is defined as follows: // setup(2nd_last tonal function, last tonal function, [ [next tonal function 1, prob1], [next2, prob2], ... ] ~markov2d.setup(1, 2, [[4, 0.5], [5, 1], [6, 0.5]]); ~markov2d.setup(1, 3, [[5, 1], [1, 1], [4, 0.7], [6, 1.5]]); ~markov2d.setup(1, 4, [[5, 1], [3, 0.5], [6, 0.5], [2, 0.4]]); ~markov2d.setup(1, 5, [[1, 1], [4, 1], [3, 0.6], [6, 0.5], [2, 0.5]]); ~markov2d.setup(1, 6, [[5, 1], [4, 1], [3, 0.6], [1, 0.5], [2, 0.5]]); ~markov2d.setup(2, 1, [[5, 1],[4,1],[6,0.5]]); ~markov2d.setup(2, 3, [[6, 1],[4,0.3],[5,0.3],[1,0.3]]); ~markov2d.setup(2, 4, [[5, 1], [1, 0.7], [3, 0.5], [6, 0.4]]); ~markov2d.setup(2, 5, [[1, 1], [3, 0.2], [6, 0.2]]); ~markov2d.setup(2, 6, [[5,1]]); ~markov2d.setup(3, 1, [[4, 1], [6, 1]]); ~markov2d.setup(3, 2, [[1, 1], [6, 1], [5, 1], [4, 1]]); ~markov2d.setup(3, 4, [[5, 1], [1, 1]]); ~markov2d.setup(3, 5, [[1, 1], [2, 0.3], [6, 0.5]]); ~markov2d.setup(3, 6, [[2, 1], [5, 1], [1, 1], [4, 1]]); ~markov2d.setup(4, 1, [[4, 1], [5, 1], [3, 1], [2, 1], [6, 0.3]]); ~markov2d.setup(4, 2, [[1, 1], [5, 1], [3, 1], [6, 1]]); ~markov2d.setup(4, 3, [[6, 1], [1, 1], [5, 1], [2, 0.3]]); ~markov2d.setup(4, 5, [[1, 2], [6, 1], [3, 0.3], [2, 0.1]]); ~markov2d.setup(4, 6, [[5, 1], [1, 1], [4, 0.5]]); ~markov2d.setup(5, 1, [[4, 1], [3, 1], [2, 1]]); ~markov2d.setup(5, 2, [[1, 1], [4, 1], [3, 1], [4, 1], [5, 1]]); ~markov2d.setup(5, 3, [[1,1]]); ~markov2d.setup(5, 4, [[1,1], [5, 0.5], [6, 1], [2,1]]); ~markov2d.setup(5, 6, [[3,1], [4,0.5], [2, 0.5], [1, 0.3]]); ~markov2d.setup(6, 1, [[3, 1], [5,1], [2, 0.3], [4, 0.3]]); ~markov2d.setup(6, 2, [[5,1], [3,1]]); ~markov2d.setup(6, 3, [[4,1], [2,1], [1,1], [5,1]]); ~markov2d.setup(6, 4, [[5,1], [2, 0.7], [1, 0.5], [3, 0.5]]); ~markov2d.setup(6, 5, [[4,1], [1,1], [2,0.3], [3,0.5]]); ~rev = Synth(\reverb, [\in, reverb_out, \out, 0], ~group2); ~previous_tonal_function = nil; ~tonal_function_just_changed = true; ~duration_scaler = 3; ~scale = [ Scale.ionian(\just), Scale.aeolian(\just) ].choose; ~gliss_amt = 0; ("\nSet scale to:"+~scale.name+"and gliss_amt to:" + ~gliss_amt).debug; bass_pattern = Pbind( \instrument, \drone, [\degree,\octave, \tonalfunction], Pfunc({ | event | ~previous_tonal_function = ~markov2d.getnext(~previous_tonal_function); [~previous_tonal_function-1, [2,3].choose, ~previous_tonal_function] }), \dur, Pfunc { var dur = [5,10,20,25].choose; ("\nfor the next"+dur+"beats, ").debug; dur}, \amp, 0.9, \out, reverb_out, \width, Pbrown(0.01, 0.04, 0.005, inf), \pan, Pbrown(-0.7,0.7,0.1,inf), \group, ~group1, \scale, Pfunc { ~scale }, \settonalfunction, Pfunc{ |event| var new_tonal_function = event[\tonalfunction]; if (0.03.coin) { ~gliss_amt = if (0.5.coin) { 0.0 } { 0.0.rrand(0.4); }; ("changed gliss_amt to:" + ~gliss_amt).debug; }; new_tonal_function.debug("tonal function switched to"); if (new_tonal_function == 1) { ~allowed_lead_degrees = [0, 2, 4, 11, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 0.1, 3].normalizeSum; if (~previous_tonal_function != 1) { ~previous_tonal_function = 1; ~tonal_function_just_changed = true; }; }; if (new_tonal_function == 2) { ~allowed_lead_degrees = [1, 3, 5, 7, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 0.3, 3].normalizeSum; if (~previous_tonal_function != 2) { ~previous_tonal_function = 2; ~tonal_function_just_changed = true; }; }; if (new_tonal_function == 3) { ~allowed_lead_degrees = [2, 4, 6, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 3].normalizeSum; if (~previous_tonal_function != 3) { ~previous_tonal_function = 3; ~tonal_function_just_changed = true; }; }; if (new_tonal_function == 4) { ~allowed_lead_degrees = [3, 0, 5, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 3].normalizeSum; if (~previous_tonal_function != 4) { ~previous_tonal_function = 4; ~tonal_function_just_changed = true; }; }; if (new_tonal_function == 5) { ~allowed_lead_degrees = [4, 3, 1, 6, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 0.3, 3].normalizeSum; if (~previous_tonal_function != 5) { ~previous_tonal_function = 5; ~tonal_function_just_changed = true; }; }; if (new_tonal_function == 6) { ~allowed_lead_degrees = [5, 2, 0, Rest()]; ~allowed_lead_probabilities = [1, 1, 1, 3].normalizeSum; if (~previous_tonal_function != 6) { ~previous_tonal_function = 6; ~tonal_function_just_changed = true; }; }; 0.01 } ); lead_pattern = Pbind( \instrument, \lead, \degree, Pfunc { |event| if (~tonal_function_just_changed == true) { ~tonal_function_just_changed = false; Pseq([~allowed_lead_degrees[0]], 1).asStream.next; } /* else */ { Pwrand(~allowed_lead_degrees, ~allowed_lead_probabilities, inf).asStream.next; }; }, \octave, Prand([4,5], inf), \dur, Prand([0.25, 0.5, 0.75, 1.0]*~duration_scaler, inf), \amp, 1.0, \pan, Pwhite(-0.5, 0.5, inf), \wobblelow, Pbrown(0.0, 0.2, 0.05, inf), \legato, 0.7, \scale, Pfunc { ~scale }, \group, ~group1, \out, reverb_out ); lead_pattern_var = Pbind( \instrument, \lead, \degree, Pseq([ Pseq([Rest()], 50), Prand([ Pseq([Rest()], 50), Pfunc { |event| if (~tonal_function_just_changed == true) { ~tonal_function_just_changed = false; Pseq([~allowed_lead_degrees[0]], 1).asStream.next; } /* else */ { if (0.01.coin) { nil; } { Pwrand(~allowed_lead_degrees, ~allowed_lead_probabilities, 50).asStream.next; }; }; }, ], inf), ], 1), \octave, Prand([4,5,6,Rest()], inf), \dur, Prand([0.25, 0.5, 0.75, 1.0], inf), \amp, 1.0, \pan, Pwhite(-0.7, 0.7, inf), \wobblelow, 0.0, \legato, 0.7, \scale, Pfunc { ~scale }, \group, ~group1, \out, reverb_out ); seq_pattern = Pbind( \instrument, \seq, \degree, Pseq([ Pseq([Rest()], 400), Prand([ Pfunc { if (0.01.coin) { nil; } { ~allowed_lead_degrees.choose}; }, Pseq([Rest()], 200)], inf), ], inf), \octave, Prand([5, 6, 7, Rest(), Rest(), Rest()],inf), \dur, Prand([0.125], inf), \amp, Pbrown(0.05, 0.1, 0.01, inf)*5, \scale, Pfunc { ~scale }, \pan, Pwhite(-0.7,0.7,inf), \glissdir, Pwhite(-1.0,1.0,inf), \gliss, Plazy { Pbrown(0.0, ~gliss_amt, 0.1, inf) }, \out, 0, ); noise_pattern = Pbind( \instrument, \noise, \degree, Pseq([0, Rest()], inf), \dur, Prand([5.0, 10.0, 20.0], inf), \amp, 0.3, \pan, 0, \out, 0, ); kick_pattern = Pbind( \instrument, \kick, \deg, Pseq([ Pseq([0], 50), Pseq([0], 100), Pseq([0], 100), Pseq([0], 100), Pseq([0], 100), Pseq([0], 100) ], inf), \dur, Pseq([ Pseq([Rest()], 50), Pseq([1], 100), Pseq([0.5], 100), Pseq([0.75], 100), Pseq([0.5], 100), Pseq([1], 100), ], inf), \amp, Pfunc { 0.7 + (0.0.rrand(0.15)); } ); pattern = Ptpar([ 0.0, bass_pattern, 0.1, lead_pattern, 0.1, seq_pattern, 0.1, noise_pattern, 0.1, kick_pattern, 100.1, lead_pattern_var, 100.1, lead_pattern_var, ], inf); ~player = pattern.play(quant:0.25); }); )
code description
Legend has it that on December 14th of 1287, the day that lives by the name of St. Lucia's Flood, a metalic artifact was unearthed filled with undecipherable hieroglyphs. Long believed to be forged in the fires of hell, mankind had no idea what to make of it... until someone decided to throw it in the flames of supercollider, as it's common knowledge that hell consists mostly of music amateurs. Unless you are made of the stuff that withstands Vogon poetry, you are strongly advised to stay away from this majestic meditation muzak maker that might haunt you for all eternity (maybe it won't, but are you willing to take that chance?!). Lasciate ogni speranza, voi ch'entrate! Synthesizer greatest hits vol. 8, here we come!
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