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SuperCollider Code
Fork Code: flanger
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( SynthDef("flange", {arg freq=440, release=0.1; var x, sig,out, mod1, depth, mfreq,maxfreq, maxdepth, maxdelay, basedelay; maxfreq=3; maxdelay=0.01; basedelay=maxdelay/2; maxdepth=basedelay/2; depth = MouseY.kr(0,maxdepth); mfreq = MouseX.kr(0,maxfreq); mod1 = SinOsc.ar(mfreq,0,depth); sig = SoundIn.ar(0,mul:2); out = DelayC.ar(sig, maxdelay,basedelay+ mod1); out = Mix.ar([out,sig]); Out.ar(0,out); Out.ar(1,out); }).load(s); ) a = Synth("flange"); a.free
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