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Fork Code: Hotroded "08091500Acid309 by_otophilia"
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// hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisation for bass- and leadsynth. // -------- The Beat--------- ~dseq = [Bjorklund.new(2,12), Bjorklund.new(4,9)*4, Bjorklund.new(2,6)+1*(Bjorklund.new(7,16)*2), Bjorklund.new(4,9), Bjorklund.new(5,12)].flop; ~dseq = [Bjorklund.new(3,8), Bjorklund.new(3,16).rotate(3)*3.5, Bjorklund.new(4,16).rotate(2)*4, Bjorklund.new(15,16)*4, Bjorklund.new(7,12)].flop; ~dseq = [Bjorklund.new(3,8), Bjorklund.new(4,9).rotate(0)*3.5, Bjorklund.new(4,16).rotate(2)*4, Bjorklund.new(15,16)*4, Bjorklund.new(7,12)].flop; ~dseq = [Bjorklund.new(2,16).rotate(0), Bjorklund.new(9,16).rotate(4)*2+Bjorklund.new(11,16).rotate(4)*1, Bjorklund.new(5,16).rotate(3)*2.5, Bjorklund.new(4,8).rotate(2)*3.5+1,Bjorklund.new(5,16).rotate(2)].flop; ~dseq = [Bjorklund.new(5,16).rotate(0)*3, Bjorklund.new(5,8).rotate(4)*2+Bjorklund.new(0,16).rotate(1)*1, Bjorklund.new(3,16).rotate(2)*3, Bjorklund.new(4,8).rotate(2)*2.5+1,Bjorklund.new(5,16).rotate(2)].flop; ~dseq = [Bjorklund.new(4,16).rotate(0), Bjorklund.new(3,24).rotate(4)*4+Bjorklund.new(9,16).rotate(1)*1, Bjorklund.new(5,16).rotate(2)*3, Bjorklund.new(5,8).rotate(2)*2.5+1,Bjorklund.new(5,16).rotate(2)].flop; // --------The Leadsynth------- // Enter values for rhythm in "Bjorklund.new(k,n)". Glides and Accents are the second array, Notes the last Array. Glide and Notes are scrambled, the notelengths shiftet with "rotate.([some values].choose)". ~bseq = [Bjorklund.new(4,9).rotate([1,3,5,7].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[12,10,13,25,24,18,31,32, 33,23,18,6, 12,10,0,13].scramble + 31+12].flop; ~bseq = [Bjorklund.new(5,12).rotate([1,3,5,7].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[24,12,13,-2, 25,13,24,13, 18,6,-2,0, -12,-2,1,18].scramble + 31+12].flop; ~bseq = [Bjorklund.new(2,12).rotate([1,3,5,7].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[12,10,13,25, 24,36,37,34, 0,7,19,12, 13,10,37,34].scramble + 31+12].flop; // More random ~bseq = [Bjorklund.new(rrand(3,9),[3,4,6,9,12,16].choose).rotate([1,3,5,7].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[27,12,13,10, 24,1,6,18, 12,13,10,0, -2,1,13,18].scramble + 31+24].flop; // --------The Basssynth----------- ~bseq2 = [Bjorklund.new(5,12).rotate([0,2,4,6].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[0,12,10,12, 24,10,7,12, -2,7,-7,0, 10,-2,22,24].scramble + 31].flop; ~bseq2 = [Bjorklund.new(2,6).rotate([0,2,4,6].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[0,12,10,12, 24,10,7,12, -2,7,-7,0, 10,-2,22,24].scramble + 31].flop; // More random ~bseq2 = [Bjorklund.new(rrand(1,3),[3,6,8,9,12].choose).rotate([0,2,4,6].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[0,12,10,12, 24,10,7,12, -2,7,-7,0, 10,-2,22,24].scramble + 31].flop; // Run first the Routine, then change patterns ~dseq, ~bseq and ~bseq2 in the upper part ( Routine.run {var c; c = Condition.new; s.freeAll; TempoClock.all.do{|x|x.clear}; s.bootSync(c); ( // **** SynthDefs **** SynthDef("kick", { arg outBus=0; var env0, env1, env1m, out; env0 = EnvGen.ar(Env.new([0.5, 1, 0.5, 0], [0.005, 0.06, 0.26], [-4, -2, -4]), doneAction:2); env1 = EnvGen.ar(Env.new([110, 59, 29], [0.005, 0.29], [-4, -5])); env1m = env1.midicps; out = LFPulse.ar(env1m, 0, 0.5, 1, -0.5); out = out + WhiteNoise.ar(1); out = LPF.ar(out, env1m*1.5, env0); out = out + SinOsc.ar(env1m, 0.5, env0); out = out * 1.2; out = out.clip2(1); Out.ar(outBus, out.dup); }).add; SynthDef("snare", { arg outBus=0, amp=0.8; var env0, env1, env2, env1m, oscs, noise, out; env0 = EnvGen.ar(Env.new([0.5, 1, 0.5, 0], [0.005, 0.03, 0.10], [-4, -2, -4])); env1 = EnvGen.ar(Env.new([110, 60, 49], [0.005, 0.1], [-4, -5])); env1m = env1.midicps; env2 = EnvGen.ar(Env.new([1, 0.4, 0], [0.05, 0.13], [-2, -2]), doneAction:2); oscs = LFPulse.ar(env1m, 0, 0.5, 1, -0.5) + LFPulse.ar(env1m * 1.6, 0, 0.5, 0.5, -0.25); oscs = LPF.ar(oscs, env1m*1.2, env0); oscs = oscs + SinOsc.ar(env1m, 0.8, env0); noise = WhiteNoise.ar(0.2); noise = HPF.ar(noise, 200, 2); noise = BPF.ar(noise, 6900, 0.6, 3) + noise; noise = noise * env2; out = oscs + noise; out = out.clip2(1) * amp; Out.ar(outBus, out.dup); }).add; SynthDef("clap", { arg outBus=0, amp = 0.5; var env1, env2, out, noise1, noise2; env1 = EnvGen.ar(Env.new([0, 1, 0, 1, 0, 1, 0, 1, 0], [0.001, 0.013, 0, 0.01, 0, 0.01, 0, 0.03], [0, -3, 0, -3, 0, -3, 0, -4])); env2 = EnvGen.ar(Env.new([0, 1, 0], [0.02, 0.3], [0, -4]), doneAction:2); noise1 = WhiteNoise.ar(env1); noise1 = HPF.ar(noise1, 600); noise1 = BPF.ar(noise1, 2000, 3); noise2 = WhiteNoise.ar(env2); noise2 = HPF.ar(noise2, 1000); noise2 = BPF.ar(noise2, 1200, 0.7, 0.7); out = noise1 + noise2; out = out * 2; out = out.softclip * amp; Out.ar(outBus, out.dup); }).add; SynthDef("hat", { arg outBus=0, amp=0.3; var env1, env2, out, oscs1, noise, n, n2; n = 5; thisThread.randSeed = 4; env1 = EnvGen.ar(Env.new([0, 1.0, 0], [0.001, 0.2], [0, -12])); env2 = EnvGen.ar(Env.new([0, 1.0, 0.05, 0], [0.002, 0.05, 0.03], [0, -4, -4]), doneAction:2); oscs1 = Mix.fill(n, {|i| SinOsc.ar( ( i.linlin(0, n-1, 42, 74) + rand2(4.0) ).midicps, SinOsc.ar( (i.linlin(0, n-1, 78, 80) + rand2(4.0) ).midicps, 0.0, 12), 1/n ) }); oscs1 = BHiPass.ar(oscs1, 1000, 2, env1); n2 = 8; noise = WhiteNoise.ar; noise = Mix.fill(n2, {|i| var freq; freq = (i.linlin(0, n-1, 40, 50) + rand2(4.0) ).midicps.reciprocal; CombN.ar(noise, 0.04, freq, 0.1) }) * (1/n) + noise; noise = BPF.ar(noise, 6000, 0.9, 0.5, noise); noise = BLowShelf.ar(noise, 3000, 0.5, -6); noise = BHiPass.ar(noise, 1000, 1.5, env2); out = noise + oscs1; out = out.softclip; out = out * amp; Out.ar(outBus, out.dup); }).add; SynthDef("acid", { arg outBus=0, gate=1, pitch=50, amp=8; var env1, env2, out; pitch = Lag.kr(pitch, 0.12 * (1-Trig.kr(gate, 0.001)) * gate); env1 = EnvGen.ar(Env.new([0, 1.0, 0, 0], [0.001, 2.0, 0.04], [0, -4, -4], 2), gate, amp); env2 = EnvGen.ar(Env.adsr(0.001, 0.8, 0, 0.8, 70, -4), gate); out = LFSaw.ar(pitch.midicps, 2, -1); out = MoogLadder.ar(out, (pitch + env2/2).midicps+(LFNoise1.kr(0.2,1100,1500)),LFNoise1.kr(0.4,0.9).abs+0.3,3); out = LeakDC.ar((out * env1).tanh/2.7); Out.ar(outBus, out.dup); }).add; SynthDef("acid2", { arg outBus=0, gate=1, pitch=20, amp=3.5; var env1, env2, out; pitch = Lag.kr(pitch, 0.12 * (1-Trig.kr(gate, 0.001)) * gate); env1 = EnvGen.ar(Env.perc(0.001,0.7,4,-4), gate, amp); env2 = EnvGen.ar(Env.perc(0.001,0.3,600,-3), gate); out = LFPulse.ar(pitch.midicps, 0, 0.5); out = MoogLadder.ar(out, 100+pitch.midicps + env2,0.1); out = LeakDC.ar((out * env1).tanh); Out.ar(outBus, out.dup); }).add; SynthDef("fx", { arg outBus=0, gate=0; var out; out = In.ar(outBus, 2); out = FreeVerb2.ar( BPF.ar(out[0], 3500, 1.5), BPF.ar(out[1], 3500, 1.5), 1.0, 0.95, 0.15) * EnvGen.kr(Env.new([0.02, 0.3, 0.02], [0.4, 0.01], [3, -4], 1), 1-Trig.kr(gate, 0.01)) + out; out = LeakDC.ar(out/2); out = Limiter.ar(out, 1.0, 0.02); ReplaceOut.ar(outBus, Limiter.ar(out,0.9)); }).add; ); s.sync(c); ( // **** Sequence **** ~dseq = [Bjorklund.new(3,8), Bjorklund.new(3,16).rotate(4)*3.5, Bjorklund.new(4,16).rotate(2)*4, Bjorklund.new(15,16)*4, Bjorklund.new(7,12)].flop; ~bseq = [Bjorklund.new(7,9).rotate([1,3,5,7].choose),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[12,10,13,25,24,18,31,32, 33,23,18,6, 12,10,0,13].scramble + 31].flop; ~bseq2 = [Bjorklund.new(1,6).rotate(2),[1,2,1,0, 1,1,0,2, 2,4,2,0, 1,0,1,4].scramble,[0,6,10,12, 13,18,10,12, -2,6,6,10, 13,12,22,24].scramble + 31].flop; ~pnt = 0; ~shf = 0.16; ~bpm = 130; ~clock = TempoClock(~bpm/60); ~clock.sched(0.0, { var delta, bass,bass2; delta = if(~pnt%2 == 0){1/4 * (1+~shf)}{1/4 * (1-~shf)}; s.bind{ if(~pnt == 0){ ~group = Group.new; ~acid = Synth.head(~group, "acid", [\gate, 0]); ~acid2 = Synth.head(~group, "acid2", [\gate, 0]); ~fx = Synth.after(~group, "fx"); }; ~dseq.wrapAt(~pnt).do{|x, i| switch(i, 0, { if( x>0 ){ Synth.head(~group, "kick") } }, 1, { if( x>0 ){ Synth.head(~group, "snare", [\amp, (x/4).squared*0.7]) } }, 2, { if( x>0 ){ Synth.head(~group, "clap", [\amp, (x/4).squared*0.5]) } }, 3, { if( x>0 ){ Synth.head(~group, "hat", [\amp, (x/4).squared*0.32]) } }, 4, { ~fx.set(\gate, (x>0).binaryValue) } ); }; bass = ~bseq.wrapAt(~pnt); ~acid.set(\pitch, bass[2]); if(bass[0]==1){ ~acid.set(\gate, 1) }; bass2 = ~bseq2.wrapAt(~pnt); ~acid2.set(\pitch, bass2[2]); if(bass2[0]==1){ ~acid2.set(\gate, 1) }; }; if(bass[1]>0){ ~clock.sched(delta * bass[1]/4 * 0.99, { s.bind{ ~acid.set(\gate, 0) } }) }; if(bass2[1]>0){ ~clock.sched(delta * bass2[1]/4 * 0.99, { s.bind{ ~acid2.set(\gate, 0) } }) }; ~pnt = ~pnt+1; delta; }); ); });
code description
Hotroded version of "08091500Acid309 by_otophilia". With additional basssynth, euclidian patterns (needs the Bjorklund Object). With some randomisation for bass- and leadsynth.
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