«heavy snare» by snappizz
on 06 Jun'17 23:27 ina very punchy snare in neurofunk style
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(
SynthDef(\neurosnare, {
var snd;
// a percussive click to give it some attack
snd = LPF.ar(HPF.ar(WhiteNoise.ar, 300), 8000) * Env.linen(0.001, 0.01, 0.001).ar;
// sine sweep body. very important!
snd = snd + (SinOsc.ar(Env([400, 196, 160], [0.04, 0.2], \exp).ar) * Env.perc(0.04, 0.2).ar * 6.dbamp).tanh;
// sound of snare coils rattling
snd = snd + (HPF.ar(BPeakEQ.ar(WhiteNoise.ar, 4000, 0.5, 3), 300) * Env.perc(0.05, 0.2).delay(0.01).ar(2) * -3.dbamp);
// another sound sweep to improve the attack, optional
snd = snd + (SinOsc.ar(XLine.kr(3000, 1500, 0.01)) * Env.perc(0.001, 0.02).ar);
// distortion helps glue everything together and acts as a compressor
snd = (snd * 1.4).tanh;
snd = Pan2.ar(snd, \pan.kr(0), \amp.kr(0.1));
Out.ar(\out.kr(0), snd);
}).add;
)
Synth(\neurosnare, [amp: 0.4]);
reception
Nice sounding snare, surprisingly simple too! :)
This is really nice.