Submit
Browse
Anonymous
Login
RSS
SuperCollider Code
Fork Code: Bass with Pluck
name
code content
( // Basic drum kit SynthDef("hihat", {arg out = 0, amp = 0.5, att = 0.01, rel = 0.2, ffreq = 6000, pan = 0; var env, snd; env = Env.perc(att, rel, amp).kr(doneAction: 2); snd = WhiteNoise.ar; snd = HPF.ar(in: snd, freq: ffreq, mul: env); Out.ar(out, Pan2.ar(snd, pan)); }).add; SynthDef("snare", {arg out = 0, amp = 0.1, sinfreq = 180, att = 0.01, rel = 0.2, ffreq = 2000, pan = 0; var env, snd1, snd2, sum; env = Env.perc(att, rel, amp).kr(doneAction: 2); snd1 = HPF.ar( in: WhiteNoise.ar, freq: ffreq, mul: env ); snd2 = SinOsc.ar(freq: sinfreq, mul: env); sum = snd1 + snd2; Out.ar(out, Pan2.ar(snd2, pan)); }).add; SynthDef("kick", {arg out = 0, amp = 0.3, sinfreq = 60, glissf = 0.9, att = 0.01, rel = 0.45, pan = 0; var env, snd, ramp; env = Env.perc(att, rel, amp).kr(doneAction: 2); ramp = XLine.kr( start: sinfreq, end: sinfreq * glissf, dur: rel ); snd = SinOsc.ar(freq: ramp, mul: env); snd = Pan2.ar(snd, pan); Out.ar(out, snd); }).add; // Basic saw synth for chords and bass SynthDef("sawSynth", { arg freq = 440, amp = 0.1, att = 0.1, rel = 2, lofreq = 1000, hifreq = 3000, lin=0.2; var env, snd; env = Env.perc( attackTime: att, releaseTime: rel, level: amp, ).kr(doneAction: 2); snd = SinOsc.ar(freq: freq * [0.99, 1, 1.001, 1.008], mul: env); snd = LPF.ar( in: snd, freq: LFNoise2.kr(1).range(lofreq, hifreq) ); snd = Splay.ar(snd); Out.ar(0, snd); }).add; SynthDef("plucking", {arg amp = 0.1, freq = 440, decay = 5, dampen = 0.1; var env, snd; env = Env.linen(0, decay, 0).kr(doneAction: 2); snd = Pluck.ar( in: PinkNoise.ar(amp), trig: Impulse.kr(0), maxdelaytime: 0.1, delaytime: freq.reciprocal, decaytime: decay, coef: dampen); Out.ar(0, [snd, snd]); }).add; ) // Example s.record; ( Pbind( \instrument, "hihat", \dur, Pseq([1/2, 1/2, Rest(1/4), 1/16, Rest(1/16), 1/16, Rest(1/16), 1/16, Rest(1/16), 1/16, 1/16, Rest(1/4)], inf), \att, 0.05, \rel, 0.1, \ffreq, Pseq([1000, 600, 9000, 9000, 9000, 9000, 9000], 8), \pan, 0, \amp, 0.2, ).play; Pbind( \instrument, "snare", \dur, 1, \att, 0.01, \rel, 0.1, \sinfreq, 280, \ffreq, 2000, \amp, 0.1 ).play; Pbind( \instrument, "kick", \dur, Pseq([1, 1, 1, 1, 1/4, 1/4, 1/4, 1/4, 1/4], inf), \att, 0.01, \rel, 0.22, \sinfreq, Pseq([50, 50, 50 , 50, 70, 70, 70, 70, 50],64), \glissf, 0.9, \amp, 1, ).play; Pbind( \instrument, "sawSynth", \midinote, Pseq([ [31, 33, 35], [32, 34, 36], [34, 37, 38]], 32), \dur, Prand([ 3, 4, 5, 4.5], inf), \att, 0.1, \rel, Pkey(\dur) + -1, \hifreq, 3000, \amp, 0.2, ).play; Pbind( \instrument, "sawSynth", \midinote, Pseq([52, 42, 42, Rest(3)], inf), \dur, Pseq([1/4, 1/4, 1/2, Rest(3)], 80), \ctranspose, [0, -12], \att, Pseq([0.05, 0.2, 0.2, Rest(3)], inf), \rel, 0.5, \amp, 0.4, \lofreq, 100, \hifreq, 1000 ).play; Pbind( \instrument, "plucking", \degree, Pseq([1, 5, 7, 5], inf), \mtranspose, -12, \amp, 0.05, \decay, Pseq([7, 6, 6, 5, 4, 3, 7, 5, 5], inf), \dampen, 0.6, \dur, Prand([Rest(8),1/2, 1/2, 1/2, Pn(1/8, 2), Pn(1/8, 4)], 32), ).play; s.stopRecording; )
code description
https://soundcloud.com/user-682771679
use markdown for formating
category tags
comma separated, i.g. "wild, siren" (do not enter default SC class names, please)
ancestor(s)
comma separated identificators, i.g. "1-C,1-1,1-4M,1-x"
Private?
the code will be accessible by direct url and not visible in public activity
signup to submit public code without captcha
comment of change