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Fork Code: SynthDef examples: hihat, snare, kick, sawSynth, with Pbind demo
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( // Basic drum kit SynthDef("hihat", {arg out = 0, amp = 0.5, att = 0.01, rel = 0.2, ffreq = 6000, pan = 0; var env, snd; env = Env.perc(att, rel, amp).kr(doneAction: 2); snd = WhiteNoise.ar; snd = HPF.ar(in: snd, freq: ffreq, mul: env); Out.ar(out, Pan2.ar(snd, pan)); }).add; SynthDef("snare", {arg out = 0, amp = 0.1, sinfreq = 180, att = 0.01, rel = 0.2, ffreq = 2000, pan = 0; var env, snd1, snd2, sum; env = Env.perc(att, rel, amp).kr(doneAction: 2); snd1 = HPF.ar( in: WhiteNoise.ar, freq: ffreq, mul: env ); snd2 = SinOsc.ar(freq: sinfreq, mul: env); sum = snd1 + snd2; Out.ar(out, Pan2.ar(sum, pan)); }).add; SynthDef("kick", {arg out = 0, amp = 0.3, sinfreq = 60, glissf = 0.9, att = 0.01, rel = 0.45, pan = 0; var env, snd, ramp; env = Env.perc(att, rel, amp).kr(doneAction: 2); ramp = XLine.kr( start: sinfreq, end: sinfreq * glissf, dur: rel ); snd = SinOsc.ar(freq: ramp, mul: env); snd = Pan2.ar(snd, pan); Out.ar(out, snd); }).add; // Basic saw synth for chords and bass SynthDef("sawSynth", { arg freq = 440, amp = 0.1, att = 0.1, rel = 2, lofreq = 1000, hifreq = 3000; var env, snd; env = Env.perc( attackTime: att, releaseTime: rel, level: amp ).kr(doneAction: 2); snd = Saw.ar(freq: freq * [0.99, 1, 1.001, 1.008], mul: env); snd = LPF.ar( in: snd, freq: LFNoise2.kr(1).range(lofreq, hifreq) ); snd = Splay.ar(snd); Out.ar(0, snd); }).add; ) // Example 1 - hihat only ( Pbind( \instrument, "hihat", \dur, Pseq([ 1/8, 1/8, 1/8, 1/8, // beat 1 1/8, 1/8, 1/16, 1/16, 1/8, // beat 2 1/8, 1/8, 1/16, 1/16, 1/8, // beat 2 1/8, 1/8, 1/16, 1/16, 1/32, 1/32, 1/32, 1/32, 1/8 // beat 2 ], inf), \att, 0.01, \rel, 0.05, \ffreq, 11000, \pan, 0, \amp, 0.3, \tempo, 50/60 ).play; ) // Example 2 ( Pbind( \instrument, "hihat", \dur, Pseq([Rest(1/4), 1/4], inf), \att, 0.01, \rel, 0.1, \ffreq, 11000, \pan, 0, \amp, 0.3 ).play; Pbind( \instrument, "snare", \dur, Pseq([Rest(1/2), 1/2], inf), \att, 0.01, \rel, 0.1, \sinfreq, 180, \ffreq, 2000, \amp, 0.25 ).play; Pbind( \instrument, "kick", \dur, 1/2, \att, 0.01, \rel, 0.22, \sinfreq, 60, \glissf, 0.9, \amp, 1, ).play; Pbind( \instrument, "sawSynth", \midinote, Pseq([ [50, 53, 55, 57], [53, 56, 58, 60], Prand([ [56, 59, 61, 63], [49, 52, 54, 56], ], 1) ], inf ), \dur, Prand([1, 3, 4, 4.5], inf), \att, 0.1, \rel, Pkey(\dur) + 1, \hifreq, 5000, \amp, 0.2 ).play; Pbind( \instrument, "sawSynth", \midinote, Pseq([36, 32, 32, 37], inf), \dur, Pseq([1/4, 1/4, 1/2, Rest(3), 1/4], inf), \ctranspose, [0, -12], \att, 0.01, \rel, 0.2, \amp, 0.4, \lofreq, 100, \hifreq, 1000 ).play; )
code description
demonstration of simple SynthDefs simulating hihat, snare, kick drum; and a sawtooth synth used both for chords and a bass line in the Pbind demonstration.
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