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SuperCollider Code
Fork Code: Nuclear Fallout
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( { var saw, bpf; saw = Saw.ar( freq: [60,150], mul: LFPulse.kr( freq: [2,3], width: 0.15)); { BPF.ar( in: WhiteNoise.ar(mul: 1), freq: 1000, rq: 0.9 ) } }.play; )
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