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SuperCollider Code
Fork Code: fxLoop
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(//*********PREPARE********** p.pop; //Any code that needs to access your own environment goes here p = ProxySpace.push(s); ~fxLoop.play.fadeTime_(5); ) (//*********FXLoop********** ~fxLoop = { var in = SoundIn.ar([0,1]); in; } )
code description
Code for using Supercollider as a realtime livecode FX processor for audio input. Blog post explaing this code: http://schemawound.com/post/53528545022/fxloop
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