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  1. ClientVsServer @ ClientVsServer

    ... app can be accomplished by: s = Server.default; // create a ... and assign it to variable s s.boot; // boot the server ... and other similar messages. n = s.nextNodeID; // get an available nodeID ... is explicitly fitted to scsynth's needs (and, more importantly, ...

  2. Tdef @ Tdef

  3. TaskProxy @ Help

  4. JITGui @ Help

    ... parent that holds the JITGui's views. minSize a JITGuis ... : nameView displays the object's key if available. csView ... displays the object's compileString. // common to all ... . checkUpdate get the object's current state with prevState, ...

  5. jitlib_fading @ Help

  6. jitlib_basic_concepts_02 @ jitlib_basic_concepts_02

    ... a server. p = ProxySpace.new(s); // create a new environment, store ... the fly // boot the server s.boot; // as soon as ... .play defaults to the proxy's numChannels. // here it is ... d = (); d[\buffer1] = Buffer.alloc(s, 1024); d.use { ~buffer1.postln ...

  7. proxyspace_examples @ Help

    ... preparing the environment ( s.boot; p = ProxySpace.push(s); ) playing and monitoring ... be played back. // quit server: s.quit; // create two proxyspaces without ... running server ( p = ProxySpace(s); q = ProxySpace(s); p.use({ ~out = { Resonz ...

  8. FreqShift @ Help

  9. Shaper @ Help

    ... if necessary. Server.default = s = Server.internal; s.boot; b = Buffer. ... and cheby): b = Buffer.alloc(s, 1024, 1); b.cheby([ ... data over. b = Buffer.alloc(s, 1024, 1); //size must ... transfer functions! b = Buffer.alloc(s, 1024, 1); // or, for ...

  10. Pause @ Help

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