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SuperCollider Code

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  1. break @ break

    ... starting position). For breakbeats, it's easier to load the entire ... means (kick, snare, cymbals). It's up to you to write ... fill in the path below. s.boot; TempoClock.default.tempo = 96 ... // it is not required - it's up to you to organize ...

  2. Func @ Func

    ... is returned if the function's result is nil. // A nil ... full access to the Proto's variables and methods. Caution: You ... really mess up a Proto's state by incorrectly manipulating its ... processes at the time it's saved.

  3. Painter @ Painter

  4. Graph @ Graph

    ... been increased. So now it's 2 g.nv.postln ; Routine ... eNum numebr of edges. Edges's duration is in the range ... is infinite and the actant(s) keep(s) on walking. nameList - a ...

  5. MasterFX @ Quark

    ... outputs see also: ProxyChain ( s.boot; // add a few ... 0. ( m = MasterFX.new(server: s, numChannels: 8, slotNames: [\leakDC, ... 21]).max(0); }.play; s.scope(8); // kick the ... play; ProxyMixer(p); z = MasterFX(s, 8, [\leakDC, \rollClip, \dualComp ...

  6. SpeakerAdjust @ Quark

    ... wake up after Cmd-period. s.boot; // ... full short example here ... after cmd-period. z = MasterFX(s, 2, [\spkAdj]); z.gui; z ... : a MasterFX ( MasterFX.clear(s.name); z = MasterFX(s, 24, [\spkAdj]); z ...

  7. HelpFile2 @ Quark

  8. NPdef @ Quark

    ... the symbol of the nodeproxy's variable name (at least in ... is done in the Pdef's dictionary, you can easily interchange ... NodeProxy. Example 1 s.boot; p = ProxySpace.push(s); ~sine = { |freq=300 ...

  9. NPxdef @ NPxdef

    ... the symbol of the nodeproxy's variable name (at least in ... is done in the Pdef's dictionary, you can easily interchange ... NodeProxy. Example 1 s.boot; p = ProxySpace.push(s); ~sine = { |freq=300 ...

  10. RedMst @ RedMst

    ... example with 3 pbind tracks ( s.waitForBoot{ RedMst.clear; //remove ... pbind tracks and custom synthdefs ( s.waitForBoot{ RedMst.clear; //start ... , k, l, m, n; s.waitForBoot{ RedMst.clear; RedMst.clock ... 0.1)})); g= NodeProxy.audio(s, 2).source= {SinOsc.ar ...

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