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SuperCollider Code

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  1. Thread @ Thread

    ... thread. clock - return the thread's clock isPlaying - return true if ...

  2. AppClock @ AppClock

    ... ; nil }); *clear clear the AppClock's scheduler to stop it AppClock ...

  3. Scheduler @ Help

    ... specific time-point. The Scheduler's time needs to be advanced ...

  4. Task @ Task

    ... beginning the next time it's played. Notifications Other objects might ...

  5. SystemClock @ SystemClock

    ... ; nil }); *clear clear the SystemClock's scheduler to stop it SystemClock ...

  6. Method-Calls @ Help

    ... are declared in a method's definition. Such arguments are called ...

  7. Classes @ Classes

    ... message selector in the receiver's class is executed. Method definitions ...

  8. J_concepts_in_SC @ Help

    ... [10, 20, 30, 40, 50] +.s [1, 2, 3]; // shorter [10 ...

  9. Literals @ Help

  10. Control-Structures @ Control-Structures

    ... 0 through 8 by 2's Do Do is used to ...

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