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SuperCollider Code

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  1. Done @ Help

  2. PV_Div @ PV_Div

    ... the magnitudes in the result. ( s.waitForBoot { var fftsize = 16384; b ... = Buffer.alloc(s, fftsize) } ); ( x = { // Any input should ...

  3. SpecPcile @ SpecPcile

    ... 1 to enable this. Examples: s = Server.internal.boot; b = Buffer ... .alloc(s,2048,1); // Simple demo with ...

  4. Convolution @ Help

    ... Smith, The Scientist and Engineer's Guide to Digital Signal Processing ... ; // kernel buffer g = Buffer.alloc(s, a, 1); ) ( // random impulse response ...

  5. LocalIn @ LocalIn

    ... OffsetOut.ar(0, play); }).play(s); {SinOsc.ar(440, 0, 0 ... .2) }.play(s, 1); // compare pitch ) ../../Core/Object ...

  6. LocalOut @ Help

    ... OffsetOut.ar(0, play); }).play(s); {SinOsc.ar(440, 0, 0 ... .2) }.play(s, 1); // compare pitch ) ../../Core/Object ...

  7. Rand @ Help

    ... the duration of the synth's existence. See also: LinRand, ExpRand ... , 0.01, doneAction:2)) ) }).send(s); ) ( Routine({ loop({ Synth.new(\help_Rand ...

  8. FreeVerb @ FreeVerb

    ... [FreeVerb2] Examples Server.default = s = Server.internal; s.boot; // FreeVerb - 1x1 ugen ...

  9. Phasor @ Help

  10. SendReply @ SendReply

    ... , 43] + MouseX.kr, 1905); }.play(s); ) o.remove; o = OSCresponder(nil ... : [1905, 1906, 1907, 1908] ); }.play(s); ) SendTrig.html ../../ServerArchitecture/Server.html

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