- Fact @ Fact
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bufPerc
@ bufPerc
... manipulation functions It's often easier to generate ... beat 2 exactly. Examples: s.boot; TempoClock.default.tempo ... , compactPatterns == false // let's also add random panning per ... )); ) BP(\ex3).play; // What's the audible difference between these ...
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timeline-overview
@ Quark
... specification, passed to the process's .play method - waitForStop: ... Set the current clock's beatsPerBar, based on ~beatsPerBar ... , which pauses the sequence's progress until the previous command ... play; // changing the command's duration makes it play longer ...
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Proto
@ Quark
... be moved to the environment's parent. Other variables may ... variables. parent Access the environment's parent. use(func) Enter ... .div; // change to a's class variable affects c // currently ... // Polymorphism -- d overrides c's definition of ~div d = c ...
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CtkControl
@ CtkControl
... the allocation pool. Examples: s = Server.local.boot; Server ... .kr(env, gate)); }).load(s) ); s.sync(cond); group = CtkGroup.play ... duration; // scale the Env's time to the gestures while ... // basic lfo and env usage s.boot; a = CtkControl.lfo(LFSaw ...
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CtkGroup
@ Quark
... a SynthDef directly from CtkProtoNotes: s = Server.internal.boot; ... .kr(env, gate)); }).load(s) ); s.sync(cond); group = CtkGroup.play ... duration; // scale the Env's time to the gestures while ... you have created //score.play(s); // uncomment to write ...
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BoxMatrix
@ Quark
... that can override the matrix's defaultStyle: title font fontColor ... rather then set each box's individual colors. Named Styles ... // this blends the box's color with a translucent blue ... cascade order: defaultStyle + box's custom style settings: eg box ...
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SchrittWechsel
@ Quark
... // \wilma, // \barney ]; Server.default = s = Server.internal; s.boot; q.visualAddr = NetAddr ... */ // read buffers and send Synths s.waitForBoot{ q.buffers = q.subDirs ... (color, 0, q.visualAddr, s, q.buffers.activity[activityBufIndices], q ...
- SchrittWechsel-orange-lGreen @ Quark
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Proto
@ Proto
... be moved to the environment's parent. Other variables may ... variables. parent Access the environment's parent. use(func) Enter ... .div; // change to a's class variable affects c // currently ... // Polymorphism -- d overrides c's definition of ~div d = c ...