- Confetti 3a: Game of Life by henklass (henklass) @ Confetti 3a: Game of Life by henklass (henklass)
- MCElectronique.sc by brianlheim (brianlheim) @ MCElectronique.sc by brianlheim (brianlheim)
- Band-limited hard sync oscillator by nathanielvirgo (nathanielvirgo) @ Band-limited hard sync oscillator by nathanielvirgo (nathanielvirgo)
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Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP by makary-kleinschmidt (rumush)
@ Glitch Routine - Basis for 'Lost Among the Atoms' SuperCollider EP by makary-kleinschmidt (rumush)
... / ( fork{ var buf1 = Buffer.alloc(s, 4e5, 2); var buf2 = Buffer ... .alloc(s, 2e5, 2); loop{ var tim ...
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Lost Among the Atoms - First Composition - Glitch/Ambient by makary-kleinschmidt (rumush)
@ Lost Among the Atoms - First Composition - Glitch/Ambient by makary-kleinschmidt (rumush)
... = 2; var buf1 = Buffer.alloc(s, 4e5, 2); var buf2 = Buffer ... .alloc(s, 2e5, 2); loop{// Each time ...
- Stutter tutorial by snappizz (snappizz) @ Code
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MUSC 115 Final: Theme and Variations on Tetris by jshimada (jshimada)
@ MUSC 115 Final: Theme and Variations on Tetris by jshimada (jshimada)
... , 145/60, ); ~var2_bass1_ending.play; ) s.record; s.stopRecording; ( Pspawner({arg maestro; maestro ...
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etude wild LC by lfsaw (LFSaw)
@ Code
... ](http://tai-studio.org) s.boot; NdefMixer(s); Ndef(\a).quant = 1 ...
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A simple bus routing matrix with GUI by 0-2U (grirgz)
@ Code
... idx; var bus = Bus.audio(s,2); Ndef(\matrix).set(( \in ... idx; var bus = Bus.audio(s,2); Ndef(\matrix).set(( \out ...
- Bass with Pluck by margo-gentile (Margo Gentile) @ Code