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SuperCollider Code

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  1. ParaSpace @ ParaSpace

  2. Grid @ Quark

    ... run the same, so it's easy to change between the ... what this is... but it's fun! // note the pitch algorithm ...

  3. BoxGrid @ BoxGrid

    ... run the same, so it's easy to change between the ... what this is... but it's fun! // note the pitch algorithm ...

  4. EaseOverview @ EaseOverview

    ... in sclang and inside synthdefs s.boot {SinOsc.ar(EaseInOutExpo.kr ... ).plot //--use mouse to test s.boot a= {SinOsc.ar(EaseInOutQuint ...

  5. SmoothButton @ Quark

  6. SCAlert @ Quark

    ... ?\n type 'n' for nothing, 's' for a sine wave and ... window is closed using it's close box. Defaults to -1 ...

  7. RoundNumberBox @ Quark

  8. SmoothNumberBox @ Quark

  9. MIDIBendWindow @ MIDIBendWindow

    ... array with previous values. It's size should be at least ... added to all sliders. it's passed arguments are: sliderNumber, sliderValue ...

  10. SynthDefPool @ Quark

    ... to add it if it's a nice synthdef! If you ... the filename is the SynthDef's name followed by .scd. Then ...

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