- BeatTrack @ BeatTrack
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FBSineL
@ Help
... ir/4) * 0.2 }.play(s); // increase feedback { FBSineL.ar( ... 0.1) * 0.2 }.play(s); // increase phase multiplier { FBSineL. ... .1) * 0.2 }.play(s); // modulate frequency and index multiplier ... , 0.7) * 0.2 }.play(s); // randomly modulate params ( { FBSineL ...
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FBSineC
@ Help
... ir/4) * 0.2 }.play(s); // increase feedback { FBSineC.ar( ... 0.1) * 0.2 }.play(s); // increase phase multiplier { FBSineC. ... .1) * 0.2 }.play(s); // modulate frequency and index multiplier ... , 0.7) * 0.2 }.play(s); // randomly modulate params ( { FBSineC ...
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LorenzL
@ LorenzL
... freq - iteration frequency in Hertz s, r, b - equation variables ... ordinary differential equations: x' = s(y - x) y' = ... SampleRate.ir)) * 0.3 }.play(s); // randomly modulate params ( { LorenzL ... , 2) ) * 0.2 }.play(s); ) // as a frequency control { ...
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FBSineN
@ FBSineN
... ir/4) * 0.2 }.play(s); // increase feedback { FBSineN.ar( ... 0.1) * 0.2 }.play(s); // increase phase multiplier { FBSineN. ... .1) * 0.2 }.play(s); // modulate frequency and index multiplier ... , 0.7) * 0.2 }.play(s); // randomly modulate params ( { FBSineN ...
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GbmanL
@ GbmanL
... cannot be changed once it's started. Reference: Devaney, R. ... SampleRate.ir)) * 0.1 }.play(s); // different initial params { GbmanL.ar ... -2.7) * 0.1 }.play(s); // wait for it... { GbmanL.ar ... 2.0002) * 0.1 }.play(s); // as a frequency control { SinOsc ...
- NumRunningSynths @ Help
- plot @ plot
- SCLevelIndicator @ Help
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SCView
@ SCView
... Variables parent Returns the view's parent view, or nil ... height of a child view's bounds. rect - an ... function in the window's topView to respond to ... to continue to use SCNumberbox's primitive, then I have ... guarantee that a view's parent will recieve a ...