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SuperCollider Code

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  1. NL2 @ NL2

    ... of crossterms c=Buffer.sendCollection(s, a, 1); ) {SinOsc.ar(MouseX ... ); //feedback coefficients c=Buffer.sendCollection(s, a, 1); ) {NL2.ar(AudioIn ... ); //feedback coefficients c=Buffer.sendCollection(s, a, 1); ) {NL2.ar(AudioIn ...

  2. PV_SpectralEnhance @ Plugin

  3. BFDecode1 @ Plugin

    ... signals with BFDecode1 and it's methods. s=Server.internal.boot; ( { var ... to match more distant speakers s=Server.internal.boot; ( { var w ...

  4. AtsParInfo @ Plugin

  5. AtsAmp @ Plugin

  6. PVSynth @ Plugin

  7. PVInfo @ Plugin

  8. AtsFreq @ Plugin

  9. MdaPiano @ Plugin

    ... , act as if the piano's sustain pedal is pressed. Examples ... s.boot; // This simple example triggers ... ) }.play ) x.free; // Now let's define a piano synthdef: ( SynthDef ...

  10. BMoog.help @ Plugin

    ... , mode, saturation, mul, add) BlackRain's yet 'nother moog impersonation. oh ... BHiShelf BBandPass BBandStop BAllPass IIRFilter s.boot; ( z = { BMoog.ar( AudioIn ... .5); }.play) z.release // bhob's benchmark ;) ( z = { var sig; sig ...

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