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  1. Gendy1 @ Gendy1

    ... input. Technical notes- X's plan as described in chapter ... vary sucessively a single point's ordinate and duration. There ... 0, multiplier for the distribution's delta value for amplitude. ... oscillator, though the oscillator's period will constantly change due ...

  2. IndexInBetween @ Help

    ... - the input signal. ( // autotune. s = Server.local; t = ([0, ... alloc and set the values s.listSendMsg( b.allocMsg( b. ... play; ) b.free; // basic test. ( s = Server.local; t = [ 200, 210 ... alloc and set the values s.listSendMsg( b.allocMsg( b. ...

  3. Index @ Index

    ... ) ( // indexing into a changeable table s = Server.local; t = [ 200, ... 600, 800 ]; b = Buffer(s, t.size, 1); // alloc and ... set the values s.listSendMsg( b.allocMsg( b. ... ) ), 0, 0.5 ) ) }).play(s, [\i_bufnum, b]); ) b.setn(*[ 200 ...

  4. IndexL @ Help

    ... ( // indexing into a changeable table s = Server.local; t = [ 200, ... alloc and set the values s.listSendMsg( b.allocMsg( b. ... ), 0, 0.5 ) ) }).play(s, [\i_bufnum, b]); ) b.setn(*[ 200 ... ), 0, 0.5 ) ) }).play(s, [\i_bufnum, b]); ) b.free; ...

  5. TDuty @ TDuty

  6. DetectSilence @ Help

  7. Warp1 @ Warp1

  8. RecordBuf @ Help

    ... doneAction: 2, loop: 0); }).play(s,[\out, 0, \bufnum, b]); ) ... Out.ar(out, playbuf); }).play(s, [\out, 0, \bufnum, b]); ) ... , doneAction: 2, loop: 0); }).play(s, [\out, 0, \bufnum, b]); ) ... [\out, 0, \bufnum, b], s); // write the contents of the ...

  9. FFTTrigger @ FFTTrigger

    ... data is set up. ( s.boot.doWhenBooted{ b = Buffer. ... alloc(s, 512); }; ) // Reminder: ... intended typical usage! It's OK to do this ... 0.01).squared); // Let's turn the bins on and ... )}.dup(100); // Let's ignore phase for now phases ...

  10. PV_MagClip @ Help

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