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  1. SWDataNode @ Quark

    ... freq, 0, amp ) ); }).send(s) ) // use it at synth instantiation ... // create a bus: a.createBus(s); // map the amplitude of b ... .kr( ampbus, 1 ) ) ); }).send(s) ) b = Synth.new( \swexampleBus, [\ ... - Bus support - createBus ( s ) create a DataBus for the ...

  2. SWDataNetwork @ Quark

    ... These are called the client's subscriptions. Setter: a client ... bus for the data (s is the audio server): ... x[ \floor ].createBus( s ); // we create the sample variance ... x, x.at( \floor ).bus, s ); ~floorVar .start; // now we ...

  3. ScaledUserView @ ScaledUserView

    ... scaling and translation of it's drawFunc also see: ScaledUserViewWindow ... each setter individually with it's refreshFlag argument (always the ... scaled according to the view's settings modifier : binary code ... , relative to the view's leftTop corner isInside : a ...

  4. EZSmoothSlider @ EZSmoothSlider

    ... /////////////////////////////////////////////////////////////// // Sound example ( // start server s.waitForBoot({ var w, startButton, noteControl ... ( // start server s.waitForBoot({ var w, startButton ...

  5. EZRoundSlider @ EZRoundSlider

    ... /////////////////////////////////////////////////////////////// // Sound example ( // start server s.waitForBoot({ var w, startButton, noteControl ... ( // start server s.waitForBoot({ var w, startButton ...

  6. VC @ VC

  7. ChuckHacking @ ChuckHacking

    ... you will enter the Proto's environment. This is different from ... definition is more modular, it's easy to change the behavior ... ~asPattern to get the process's behavior. ~asPattern can do anything ... the complexity of the pattern's back-end construction (though you ...

  8. ChuckOverview @ ChuckOverview

    ... of dewdrop_lib. In general, it's assumed that if you want ... directory based on the quark's path. You shouldn't ... framework currently in development. It's largely functional, but not entirely ... chains, neural nets--the sky's the limit. adaptPattern: The process ...

  9. break @ Quark

    ... starting position). For breakbeats, it's easier to load the entire ... means (kick, snare, cymbals). It's up to you to write ... fill in the path below. s.boot; TempoClock.default.tempo = 96 ... // it is not required - it's up to you to organize ...

  10. Func @ Quark

    ... is returned if the function's result is nil. // A nil ... full access to the Proto's variables and methods. Caution: You ... really mess up a Proto's state by incorrectly manipulating its ... processes at the time it's saved.

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