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SuperCollider Code

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  1. Convolution2L @ Help

  2. SharedOut @ Help

  3. InFeedback @ Help

    ... InFeedback.ar(in, 1) ); }).send(s); SynthDef(\help_SinOsc, { arg out=0 ... 0, 0.1)) }).send(s); ) x = Bus.audio(s, 1); // read from ... OffsetOut.ar(0, play); }).play(s); // Compare with this for ... (440, 0, 0.2) }.play(s, 1); ) ../../Core/Object.html ...

  4. PingPong @ Help

    ... the inputArray ( s = Server.local; s.waitForBoot({ b = Buffer.alloc(s,44100 * 2 ... ,right], delayTime, feedback, 1) ) }).play(s,[\out, 0, \bufnum, b,\feedback ... .5,\delayTime,0.1]); }); ) ( s = Server.local; s.waitForBoot({ b = Buffer.alloc ...

  5. KeyTrack @ KeyTrack

  6. Stepper @ Stepper

    ... BufRd for sequencing // s.boot; s.sendMsg(\b_alloc, 10, ... degreeToKey(m) + 36).midicps; s.performList(\sendMsg, \b_setn, 10 ... .ar(0, out); }).send(s); ) s.sendMsg(\s_new, \stepper, 1000, ... // transpose up 2 semitones s.performList(\sendMsg, \b_setn, 10 ...

  7. SCFont @ Help

    ... , 13); v.string = name; s = SCButton(w, Rect(0, 0 ... 140, height+2)); s.font = Font(name, 13); s.states = [[name]]; ... = font; v.string = name; s = SCButton(b, Rect(0, 0 ... 140, height+2)); s.font = font; s.states = [[name]]; s.action = { font. ...

  8. SCNumberBox @ SCNumberBox

    ... scroll Enable/disable the receiver's mouse click and drag scrolling ... A value for increment's or decrement's zoom argument while mouse ... A value for increment's or decrement's zoom argument while mouse ... A value for increment's or decrement's zoom argument while ...

  9. Document @ Document

    ... the document directory is SuperCollider's application directory. *dir *dir_ ... . didResignKey Performs the Document's endFrontAction and restores the current ... selectedBackground_ (color) Sets the document's background color for selected text ...

  10. EZSlider @ EZSlider

    ... /////////////////////////////////////////////////////////////// // Sound example ( // start server s.waitForBoot({ var w, startButton, noteControl ... ( // start server s.waitForBoot({ var w, startButton ...

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