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Fork Code: It's more fun to compute this snare
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( s = Server.default; s.boot; ) ( x = SynthDef("more_fun_snare", { arg audioOutBus = 0; var env_amp, env_pitch; var envGen_amp; var noise, pulse_cluster, envGen_hihat, out_hihat; var sine_noise; var flick, envGen_flickPitch, envGen_flickAmp; var trig_flick, gapTime_flick; var lastFlick, envGen_lastFlickPitch, envGen_lastFlickAmp, lastFlickDelayTime; var output; env_amp = Env([1.0, 1.0, 0.0], [0.0, 0.8]); envGen_amp = EnvGen.ar(env_amp, doneAction: 2); noise = BPF.ar(WhiteNoise.ar, 214, 0.1, 0.5); noise = noise + BPF.ar(WhiteNoise.ar, 1157, 0.1, 0.5); noise = noise + RHPF.ar(WhiteNoise.ar, 3000, 0.1, 0.2) * 0.2; pulse_cluster = Mix.fill(6, { LFPulse.ar(ExpRand(250, 360), Rand(0, 0.99), Rand(0.3, 0.7)); }); pulse_cluster = RHPF.ar(pulse_cluster, 8000, 0.1, 0.2); pulse_cluster = LPF.ar(pulse_cluster, 8000); envGen_hihat = EnvGen.ar(Env.perc(0.001, 0.85, 0.5, -7)); sine_noise = SinOsc.ar(1131 + BrownNoise.ar.range(-90, 90)) * 0.025; out_hihat = (pulse_cluster + noise + sine_noise) * envGen_hihat * 0.7; gapTime_flick = 0.019 * TRand.kr(0.999, 1.001, 1.0); trig_flick = Impulse.ar(gapTime_flick.reciprocal) * EnvGen.ar(Env([1, 1, 0], [gapTime_flick * 2, 0])); envGen_flickPitch = EnvGen.ar(Env.perc(0.003, 0.024, 1.0, -4.2), 1.0, levelScale: 5300, levelBias: 50); envGen_flickAmp = EnvGen.ar(Env.perc(0.0, 0.04, 1.0, 5)); flick = SinOsc.ar(envGen_flickPitch * Rand(0.999, 1.001), Rand(0, 6.2)) * envGen_flickAmp * 0.15; flick = flick + HPF.ar( SinOsc.ar(envGen_flickPitch * 4.9 * Rand(0.999, 1.001), Rand(0, 6.2)) * envGen_flickAmp * 0.1, 2000 ); flick = flick + CombC.ar(flick, 0.2, gapTime_flick, 0.1, 0.55); flick = LPF.ar(flick, 3000); flick = HPF.ar(flick, 140); envGen_lastFlickPitch = EnvGen.ar(Env.perc(0.0026, 0.022, 1.0, -7), 1.0, levelScale: 3300, levelBias: 90); envGen_lastFlickAmp = EnvGen.ar(Env.perc(0.0, 0.035, 1.0, 2)); lastFlick = SinOsc.ar(envGen_lastFlickPitch * Rand(0.999, 1.001)) * envGen_lastFlickAmp * 0.8; lastFlickDelayTime = 0.054 * TRand.kr(0.99, 1.01, 1.0); lastFlick = CombC.ar(lastFlick, 0.2, lastFlickDelayTime, 0.02) * 0.09; lastFlick = HPF.ar(lastFlick, 200); output = (flick + lastFlick + out_hihat) * envGen_amp; output = LPF.ar(output, 6000); output = output + BPF.ar(output, 6000, 0.1, 0.6); output = output + (trig_flick * 0.4); Out.ar(audioOutBus, output ! 2); }).send(s); ) ( { 100.do { Synth("more_fun_snare", [\audioOutBus, 0], s); (60 / 120 / 0.5).wait; }; }.fork; )
code description
An attempt to replicate the snare from "It's More Fun To Compute" by, err... somebody please remind me. As usual, it's close but no cigar. Nano changes in the envelope times produce wildly different end results. Room for improvement: all Rands should be TRands, doneAction should be an argument, then it could be retriggered. Levels and timings of elements could be arguments.
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