«Dusk» by Schemawound

on 03 Sep'12 15:00 in ambientdrone

"Dusk" by Schemawound Appears on the album "They Want To Make Your Body Move. I Want To Hold You Perfectly Still." Full album is available for download from http://www.schemawound.com

Code by Jonathan Siemasko Contact: schemawound@yahoo.com Homepage: http://www.schemawound.com/

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/*
"Dusk" by Schemawound
Appears on the album "They Want To Make Your Body Move.  I Want To Hold You Perfectly Still."
Full album is available for download from http://www.schemawound.com

Code by Jonathan Siemasko
Contact: schemawound@yahoo.com
Homepage: http://www.schemawound.com/
*/

(
    {
        //-----Variables-----
        var mainout = 0;
        var dawn;

        //-----SynthDefs-----
        SynthDef(\additivePad, { 
            |
                outbus = 0,     freq = 40,      amp = 1,    attack = 0.1,   decay = 0.1,    
                lfo0L = 0.5,    lfo0R = 0.5,    lfo1L= 0.1, lfo1R = 0.1,    lfo2L= 0.5,     lfo2R = 0.5
            |
            var syn, env, ampMod, output;
            var lfo2input = Array.new(2);
            var lfo = Array.new(3);
            lfo = lfo.add(SinOsc.kr([lfo0L, lfo0R]).range(0, 1));
            lfo = lfo.add(SinOsc.kr([lfo1L, lfo1R]).range(0, 1));
            lfo2input = lfo2input.add(lfo2L * lfo[0] * lfo[1]); //Left
            lfo2input = lfo2input.add((lfo2R * (1 - lfo[0])) * (1 - lfo[1])); //Right
            lfo = lfo.add(SinOsc.kr(lfo2input, 1.5pi).range(0, 1));
            env = EnvGen.kr(Env.perc(attack, decay), doneAction: 2);
            syn = SinOsc.ar(freq) * lfo[2];
            output = syn * env * amp;
            Out.ar(outbus, output);
        }).add; 

        //-----Sync-----
        Server.default.sync;

        //-----Patterns-----
        dawn = Pbind(*[instrument: \additivePad, 
            dur:        1,
            amp:        0.02,
            freq:       100,
            lfo0L:      Pwhite(0.5, 100),   lfo0R:  Pwhite(0.5, 100),
            lfo1L:      Pwhite(0.1, 0.5),   lfo1R:  Pwhite(0.1, 0.5),
            lfo2L:      Pwhite(0.5, 100),   lfo2R:  Pwhite(0.5, 1000),
            attack:     Pwhite(0.1, 30),    decay:  Pwhite(0.1, 30),
            outbus:     mainout
        ]);

        //-----Sequence-----
        "".postln;"-----Start Sequence-----".postln;
        Pdef(\dawn, dawn).fadeTime_(3).play;        "Start".postln;             //0:00
        Pbindef(\dawn, \freq, Pwhite(40, 500));     "Low".postln;   30.wait;    // 00:30
        Pbindef(\dawn, \freq, Pwhite(40, 5000));    "High".postln;  30.wait;    // 01:00
        Pbindef(\dawn, \freq, Pwhite(40, 500));     "Low".postln;   30.wait;    // 01:30
        Pbindef(\dawn, \freq, Pwhite(40, 5000));    "High".postln;  30.wait;    // 02:00
        Pbindef(\dawn, \attack, 1);
        Pbindef(\dawn, \decay, 0);
        Pbindef(\dawn, \dur, 0.1);
        Pbindef(\dawn, \freq, Pwhite(40, 5000));      "Lefturn".postln;  30.wait;    // 02:30
        Pbindef(\dawn, \freq, Pwhite(40, 1100));      "lowturn".postln;  30.wait;    // 03:00
        Pdef(\dawn, dawn);
        Pbindef(\dawn, \freq, Pwhite(40, 500));     "Low".postln;   30.wait;    // 03:30
        Pbindef(\dawn, \freq, Pwhite(40, 5000));    "High".postln;  30.wait;    // 04:00
        Pbindef(\dawn, \freq, Pwhite(40, 500));     "Low".postln;   30.wait;    // 04:30
        Pbindef(\dawn, \freq, Pwhite(40, 5000));    "High".postln;  30.wait;    // 05:00
        Pdef(\dawn).stop;
        "-----End Sequence-----".postln; "".postln;
    }.fork;
)
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