{
   "author" : "38nonprivate",
   "name" : "Modulated Fold",
   "ancestor_list" : [],
   "description" : "1. Since the noise is being folded, and this folding is being modulated according to a sine running at a certain rate, the noise takes on some pitch properties given in the sine.\r\nRoom for exploration: try some different values in the .range.\r\n\r\n2. Similar to 1 but the noise is now running at a much slower rate, and lagged, which results in a much smoother sound.",
   "labels" : [
      "noise",
      "texture"
   ],
   "code" : "// part 1\r\n{ LFNoise0.ar(245).fold2(SinOsc.ar(677).range(0, 0.9)) ! 2 }.scope;\r\n\r\n// part 2\r\n{ LFNoise0.ar(20).lag(0.1).fold2(SinOsc.ar(400).range(0, 0.9)) ! 2}.scope;",
   "id" : "1-w",
   "is_private" : null
}
